Sega Genesis Mini

Just as I did with the Super Nintendo Classic two years ago, I also bought into the hype of the Sega Genesis Mini that was released this year. It features basically the same number of options with double the amount of games. 42 games are included as opposed to the 21 available for the Super NES Classic. The main downside is having to shell out for additional six-button controllers since, in North America, only the three-button version ships with the console. Because of this the $80 price tag is actually higher with the need to add on $20-40 more. The inclusion of Street Fighter II: Special Champion Edition makes the lack of a packed in six-button controller very puzzling.

Speaking of SFIISCE, once I had dropped the extra $40, Usagi704 and I played many matches in the game. The emulation is slightly off and not noticeable in other games, but for a fighting game it can be a problem. This isn’t to say the work that M2 did here is bad. It most certainly is excellent, but it does overall seem a very small bit below their usual high quality work.

I’ll be also getting M2’s next big release next year as I will also be getting the TurboGrafx-16 Mini when it releases on March 19, 2020.

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Hart & Usagi #95: Football Manager Saving Humanity

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In episode 95 we chat about the Football Manager 2020 switching away from plastic cases, PowerA’s new controller, and our time playing X-Men: Mutant Academy and its sequel on PS1.

Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

TOPICS:
* Football Manager 2020 Switches to Recycled Paper Cases out of Concern for Plastic Pollution
* PowerA’s Fusion Fightpad For Switch Has Been Inspired By The Sega Saturn Controller
* ‘Addictive’ video game features should be banned for children as they are ‘gateway to gambling’, Church of England warns
* E3 2020 pitch proposes overhaul with ‘queuetainment,’ new floor plan, industry-only day
* Yakuza series general director shares additional tidbits on Yakuza: Like a Dragon battle system
* Nintendo Switch Lite Finds Portable Perfection Without Losing Anything Important
* Microsoft Contractors Reportedly Heard You Talking to Your Kinect

Listen or Download (56:24)

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Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | Domain of Usagi704 | Instagram

@HartandUsagi

Now Playing: July 2019

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This time out the group of games I played are from April through mid-July. There’s 12 in total with only three finished. Here we go!

The first game on tap is also one of the three I beat: Ghost Squad. This home port of Sega’s arcade light gun shooter works well on the Wii. I don’t have the plastic zapper shell for the controller, but you obviously don’t need it since there isn’t any additional hardware built in. It was a very fun and repeatable three mission structure with some alternate paths to take. I particularly liked earning and using the additional weapons and outfits available. The latter can get somewhat comical at times since the player character is the only one who changes outfits with the rest of the squad remaining in normal gear.

I was looking forward to getting into a new beat-’em-up with Batman: The Brave and the Bold (also on Wii). It didn’t pan out well, however. The training before the game actually begins makes the mistake of throwing every ability at you at once. Of course, you’ll eventually forget some of them long before you’ll need them. My biggest issue was with the overall feeling of the brawling. It wasn’t as mindless fun as I was hoping for. There’s more puzzle aspects to this game’s fighting that’s often enough that it feels like the momentum of a level keeps getting interrupted. I had to check out of this game fairly early on.

Two shoot-’em-ups I played for a little bit was the TG-16’s Final Soldier (via VC) and Raiden IV: Overkill on PS3 (via PSN). The former was a fantastic time until I got slaughtered on stage 5. At least it was nice getting to that point. I can’t say as much for the latter game. I didn’t quite understand the new Overkill Mode, but the normal Arcade Mode was the typical Raiden shooting experience. In that to say it isn’t great. I enjoy the original game and the sequel, but after those (like I am with the Contra series) they don’t appeal to me as much.

Next up on the list is Ninja Spirit. The game is pretty tough until you realize that all you need is the explosive weapon 3 and it’s fairly smooth sailing from then on. I got to what I call the “ninja pit” and was stopped fully in my tracks. I don’t know exactly how to reach the bottom without being touched since it only takes one hit to kill you. It’s the last major obstacle before the final boss if I ever clear it.

Speaking of Contra, I also played, but was unsuccessful in beating Contra Rebirth. While I was able to get to level 4, I’m not exactly the best at managing the switching of the weapons. This was a gameplay mechanic that debuted in Contra III in 1992.

I’m not sure exactly what to say about Lara Croft and the Temple of Osiris other than it’s available for download on PlayStation 4 and, well, it’s a Tomb Raider game. I liked it for what it was, but I definitely still prefer the traditional presentation of the series in Tomb Raider: Legend or the 2013 reboot.

More recently I’ve been playing some PlayStation 2 suggested games from readers like you. Of course, I have to already own the games because I’m not in a position to be purchasing whatever anybody suggests. First was Lifeline, the USB audio voice directed game from Konami. I knew going in I wouldn’t be playing it very long because it doesn’t always understand was you are saying. Well, I didn’t even successfully get to the title screen as my current USB headset wasn’t compatible. Oh well. It’s not much of a loss.

ICO was another suggestion and it goes without saying that this was a much better idea. I’m not into these more artistic style of games usually so I’m not going to be as impressed with it like so many others have been. I’m happy for those people, but I’m simply not one of them. I’m at the Crane section, but I needed a more action packed distraction.

That distraction was Power Rangers Dino Thunder on PS2. In this game you don’t play as the Rangers themselves, but instead as their Zoids. I think there’s 5-6 total in the game. Zeltrax is the main boss in the game that you fight twice in very similar battles each time. Unfortunately, you never seen the TV show’s main villain, Mesogog. He’s only spoken about. This was the third game I beat.

Another suggestion I’m playing a little of is the arcade version of Bubble Bobble via Taito Legends. The best I’ve done this time around is round 7. I’ve previously hit as high as round 16.

Thanks for reading and make sure to check out my podcasts over in the sidebar.

Crossed Swords Comes Home

One month ago I bought the last of the games I wanted from my wish list that are available at retail. They are Shadow of the Tomb Raider and Yakuza Kiwami 2.

I enjoyed the initial reboot game of Tomb Raider from 2013. You know, the one that Square Enix claimed was a failure after selling over 3.3 million units. Ha ha ha! Hilarious. I’ve been slowing getting through the Yakuza series. I’ve played the first four titles so far. I’m not one to worry about playing a series in order of release. This is most obvious when I played Saints Row 2 as my entry game and the next time I played Gat Out of Hell. Yakuza is an exception because of how deep the story is with all of the characters interactions with each other.

One other game I’d seen briefly in arcades during the early to mid 1990s was ADK’s Crossed Swords. It was memorable to see such a game similar to Nintendo’s Punch-Out, but instead going with a medieval theme of knights and sorcery. Hamster has released it on Switch, PS4, and Xbox.

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Hart & Usagi #92: Disgruntled CEO

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In episode 92 we discuss Randy Pitchford doing a bad, Mortal Kombat is entered into the Video Game Hall of Fame, and more CEO multi-meltdowns than you’d ever want in your life.

Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

TOPICS:
* Castlevania Anniversary Collection to receive Japanese title variants post-launch
* Capcom Confirms Devil May Cry Switch is a Port of PS4 HD Collection Version, No Price Set
* Loot Boxes Could Become Illegal In US If New Bill Passes
* Claptrap Voice Actor Claims Gearbox CEO Randy Pitchford Physically Assaulted Him
* Gearbox CEO Calls Original Claptrap Actor “Bitter and Disgruntled” in Latest Borderlands 3 Twitter Controversy
* Randy Pitchford Tweetstorms Game Informer Over Borderlands 3 Microtransactions
* Mortal Kombat inducted into Video Game Hall of Fame
* “[Crunch] Is Killing People. Something Has to Change”
* Apex Legends is Sticking With Seasonal Update to Not Overwork the Team, Respawn Founder Says
* Igarashi Explains Bloodstained Switch Demo’s Poor Performance at PAX
* Mortal Kombat 11 Is a Good Game Shrouded in a Fog of Tedious Grinding and Microtransactions
* Report: Fortnite Developers Say They Regularly Crunch “70-Hour Weeks”
* Sega Genesis / Mega Drive Mini Includes Sonic 2, Shinobi III; More Classic Games Revealed

Listen or Download (1:26:02)

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Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | Domain of Usagi704 | Instagram

@HartandUsagi

Hart & Usagi #91: The Becky & Jennifer Show

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In episode 91 the new Mortal Kombat 11 shows that loot boxes aren’t needed to have a fun game, Google’s expectations for Stadia don’t live in the real world, and Becky and Jennifer stop by to chat for a bit with each other.

Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

TOPICS:
* Sega Stops Sales Of Yakuza Spinoff Judgment In Japan After Actor Arrested For Alleged Cocaine Use
* Google’s New Game Streaming Platform is Called Stadia
* Konami Announces Three Classic Collections: Arcade, Castlevania, Contra
* GDC 2019: Google Confirms Stadia Won’t Allow Offline Downloads
* Google Stadia Boss Is “Absolutely, Unequivocally” Sure Latency Won’t Be An Issue
* Judgment actor Pierre Taki will be completely scrubbed from game’s western release
* Sega Genesis Mini Will Release in September With 40 Games
* PlayStation Store Now Offering Refunds, But There’s a Catch
* Borderlands 3’s expensive editions come with boost mods for loot drop rates, XP
* Valve Stops Borderlands Review Bombing Over BL3 Epic Store Exclusivity
* Mortal Kombat 11 Has No Loot Boxes, Neo From The Matrix Won’t Be Added
* Blind Squirrel was indeed working on Mortal Kombat Remaster but it was cancelled, first screenshots
* Capcom Home Arcade is an Outrageously Priced Plug-and-Play Retro Console
* Exclusive: What to Expect From Sony’s Next-Gen PlayStation

Listen or Download (1:15:58)

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Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | Domain of Usagi704 | Instagram

@HartandUsagi

Now Playing: June-July 2018

After over three months of playing Yakuza 4 off and on (mostly off), I have finished it. Vets of the series like usagi704 and others will scoff at the fact that I didn’t do any side missions/activities. I enjoyed the main story and I just wanted to focus on that. It took me long enough as it was and I didn’t want it to take any longer.

Of course Kiryu is the best of the bunch simply because he’s had three previous games all to himself. Of the new trio of characters I liked Akiyama the best with Tanimura and Saejima second and third, respectively. All were will written and voice acted. Tanimura’s fighting style was the most divergent from the rest. He used more holds and throws than outright brute strength.

Character progression, I felt, was hampered with the four characters being split up into individual sections of the game, but the story faired much better because of it. You didn’t know how all these guys and their events would tie together, but it was a pleasure in finding out and seeing it through.

I also, during this time frame, played and finished the 2001 arcade game Sengoku 3. I played it via the Wii Virtual Console with the pro controller. It was initially difficult and I did opt for the max of nine lives in the options menu, but eventually I did manage to beat it. Damage dealt to the player is quite high, but it’s doable with the correct battle strategy.

As a birthday gift I received Puzzle Quest: Galactrix from my bro.

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