It’s been a long time since I’ve typed up a Now Playing blog entry. My last edition was published at the end of February 2017.
At the time I was in the middle of playing Syphon Filter: Logan’s Shadow on the PSP. I don’t remember much from the game other than getting to a point where Logan was on a lift riding it up with enemy forces raining fire down upon him. I didn’t know how I’d ever pass this area so I moved onto another game. I did enjoy the game much more than its prequel, Syphon Filter: Dark Mirror, but eventually I’d had my fill of the black ops stuff.
Remember Split/Second? It’s that Disney published racing game where you triggered explosions (and some other things) to try and wreck your opponents on your way to victory. It was a welcome game during that Burnout series drought. It doesn’t surpass that best ever racing series, but it was still engaging it a similar destructive way.
Another game that went unfinished was Soul Calibur: Broken Destiny. This PSP entry introduced Kratos as a guest character to the roster. This was released in between the pair of PSP God of War titles. A lot of his abilities from the GoW games up to that point were included. I spent most of my time in the trials challenge mode. This would help in learning the character of your choice. I’m not the biggest fan of 3D fighting games in general so I played this more out of curiosity.
Mafia III‘s early trailers had my interest with the protagonist in Lincoln Clay in 1960s Louisiana. It had promise is how the game handled Clay’s dealing with racism, but it never does much of anything with it other than allow for a few slurs here and there to be spoken by some of the non-playable characters. It’s ultimately a GTA-style clone of an open world game, but thankfully it was quite good at that.
I know Shadow of the Colossus gets talked about with glowing praise, but it didn’t take long for me to realize this wasn’t a game for me. In a similar way, but where nobody praises it, I can say the same thing about ActRaiser 2.
Spy Hunter: Nowhere to Run and Crash: Mind Over Mutant, both on the PlayStation 2, are another pair of unfinished games. I can’t remember exactly what the reason I playing them was. It might have been the game freezing up or a particularly difficult section I didn’t want to deal with.
I had downloaded the Trine trilogy off of the PlayStation Network for my PS4 and played through Trine: Enchanted Edition. It was as I remembered from playing the original version’s demo back on the PS3. It was fun to find uses for each of the three character’s abilities.
For an over-the-top third-person shooter that’s a lot of dumb fun, I suggest helping Fifty get back a diamond encrusted skull in 50 Cent: Blood on the Sand. Don’t forget to jump dat big ass ramp!
Onto some Game Boy Advance beat-’em-up action I played River City Ransom EX. This is a slightly updated look to the original game on the NES. The main difference is that you can save your progress to an extent. It doesn’t save were you left off just your character’s stats and items. Regardless, I’d get to River City High as normal, but no boss shows up to fight as they should so I couldn’t progress onward. I remember this being my problem on the NES too.
Sega Arcade Gallery has four ports of Sega arcade games. Two of them are some of my favorites: OutRun and Super Hang-On. These two games are surprisingly well done. While you’re definitely better off playing a version on a bigger screen, the GBA isn’t the worst. For the controls it’s done quite good. The A and B buttons are accelerate and brake, respectively. L and R handle the boost in Super Hang-On and the shifting in OutRun. I finished both of these along with the next game.
That game is also on the GBA and it’s Power Rangers Ninja Storm. It’s a very one-note kids game and not fun enough for even one play-through, but at least I did that. There’s only very slight differences in a few level given which set of Rangers you choose at the beginning. It’s definitely not worth a second go-around to see anything you missed. Not bad just very mundane.
For all of you who enjoy The Revenge of Shinobi on the Genesis, be prepared for an awful 2002 game on the GBA also called The Revenge of Shinobi. It doesn’t amaze with its graphics. It also didn’t keep me very long because of the release of Burnout Paradise Remastered.
On Burnout, I said in my previous post that it was still fun to go back to after much time has passed. What I didn’t mention was that it was my first platinum trophy in six years and my ninth one in total. It’s the first platinum I’ve earned on the PS4 just as the original version of the game was my first on the PS3. All nine trophies can be viewed here.
The most recent game completed was Red Faction: Armageddon. I found myself having fun destroying structures and then repairing them. I had to tell myself to move on because I was doing that too often. It probably wouldn’t have taken 10 hours to beat if I had trucked on through. There’s a new game plus mode, but being a typical action game as it is I didn’t feel the need to replay it.
Currently I just started Yakuza 4. Hopefully it won’t take me until May 2019 to tell you about it. ;)
Once again, thanks for reading. Catch me on the podcasts!
GAMEPLAY STATS FROM SELECT TITLES:
* Syphon Filter: Logan’s Shadow – Ep. 6, Part 5
* Split/Second – Ep. 12; 3215 credits; 22 trophies
* Mafia III – 41 trophies
* Spy Hunter: Nowhere to Run – Mission 10: Derailed
* Crash: Mind Over Mutant – 4h59m; 27%
* Trine: Enchanted Edition – Skill XP 316; HP XP: 271; 17 trophies
* Sega Arcade Gallery: OutRun – Score: 17,414,040
* Sega Arcade Gallery: Super Hang-On – Score: 1,383,970
* Burnout Paradise Remastered – 42h; 100%; 92 trophies (Platinum!)
* Red Faction: Armageddon – 10h26m; 100%; 29 trophies