Mastering The Remaster

On the previous episode of the Hart & Usagi Podcast, we talked about our excitement to revisit the classic racing game Burnout Paradise with Burnout Paradise Remastered. Well since then I purchased said game and completed it to a platinum trophy with some other goals in between. I can say that the experience hasn’t diminished in the last decade. It’s still as fun as ever. My only disappointment, a minor one, I can think of is that the graphics don’t look all that much better. I guess it just goes to show how amazing the game looked in 2008 that there wasn’t much need for improvement.

Onto other purchases as of late: Puyo Puyo Tetris and Yakuza 6: The Song of Life. The former is the best way to get a Tetris game on a current system. I’ve never been a fan of color matching games like Puyo Puyo so I did buy this title simply for one-half of what it brings which is only the greatest puzzle game ever in Tetris!

The latter was released just last week and while I just started playing Yakuza 4, I couldn’t wait on buying the sixth game. I always do this with the Yakuza series because of how difficult they become to find after not too long.

That’s it for the moment and as always thanks for reading!

bpr-ppt-y6-tn

PSP Wish List Cleared

psp-wish-list-cleared

I decided not to let May be another gameless month. Let’s see if I still remember how this purchasing of video games goes.

Wii Classic Controller Pro (white)
Kenka Bancho: Badass Rumble (PSP)
X-Men Legends II: Rise of Apocalypse (PSP)
God Hand (PS2)
Sonic Unleashed (PS2)
Quantum of Solace (PS2)
Power Rangers Dino Thunder (GBA)

6games-050311

As it turns out I remember quite well. Alright, thanks for stopping by.

Spinning In Place

spinning-in-place

I played a bit of the other characters in Sonic Adventure. The most tedious being with Knuckles finding emerald pieces and at the same level, but boring as fuck is fishing for “froggy” with Big. Amy’s levels are okay, but running from a damn robot all the time and only being able to stun it for literally a second is retarded. Tails’ levels are too much the same as the ones played as Sonic. Playing as E-102 is decent only because you can blow shit up, but way too easy.

There’s no reason whatsoever to think this game’s still good. I’d have a real hard time thinking it was in 1999. I can see what people would tell themselves it was good back then. It’s because, at that point, they hadn’t had a new Sonic game in five years since Sonic & Knuckles was released on the Genesis. With nothing on the Saturn it was kind of understandable. Still saying it’s good, however, is nothing but a bunch of nostalgia talking.

Now Playing: September 2010

nowplaying0910

This past month of gaming has been slim on the amount of games played, but not in the time spent overall with each.

The first up is Prince of Persia: The Forgotten Sands which I’ve already reported as being finished with my fifth platinum trophy and a speed run of 2 hours and 32 minutes. Out of the five main games in the PoP series released within the last decade this one clocks in at number three. The Forgotten Sands will make a good first impression if you’re looking to play one of these games for the first time.

Ever since Mortal Kombat first arrived on home consoles back on the infamous Mortal Monday in this very month back in 1993 I’d never played the Genesis port of the game. I have experience with the other three versions. Mainly the SNES with memories of the slow Game Boy and somewhat choppy playing Game Gear titles.

Considered the best of the two console versions at the time, I look back after playing it a good bit this month and also finishing it on Very Hard difficulty to realize the blood code was really the only redeeming thing about this version. The SNES version may have been censored, but other than that it’s way closer to the arcade version with accurate music/sound effects, most of the announcer’s lines, more colorful graphics, and better animation.

As I did last month with the SNES game, I also played against Usagi704 on the Genesis port. We didn’t play nearly as long. The number of matches where probably around half of the 50+ from before.

The two games I decided to start playing more recently because of the love it/hate it mentality gamers have toward them are Metroid: Other M and Sonic Adventure. I’m not very far into either game, but so far neither are as bad (former) or as good (latter) as so many claim.

I’ve lightened up a bit on Sonic Adventure (playing the DX Gamecube port). However that doesn’t mean I think it’s good. The camera is overall horrible and glitches abound in this game. In the very first “action stage,” as the game likes to called them, I raced around a corner only to get caught up in said corner and fall though the solid ground to my death. Unlike Prince of Persia: The Forgotten Sands, this was not a good first impression.

I can see how the game tries to wow players especially when they’re playing the avalanche stage. It was pretty exciting. But then there’s times where some of the cutscenes dragged on with too many moments where nothing was happening and the camera was just a static shot of one of the characters not saying anything.

When it comes to the complaints with the story in Metroid: Other M it seems like not many played the 2002 Game Boy Advance game Metroid Fusion. Quite a bit of the backstory of Samus Aran and Adam Malkovich are mentioned here. So while Team Ninja may not have presented the story is the best of ways, it was already established in Fusion eight years ago. Check out this episode of The Game OverThinker as it overall features how I feel about the complaints.

I haven’t experienced much complex combat in Other M yet to fully know where I stand on that issue. I’ll be sure to get back with you fine folks once I do.

That’s been another Now Playing. Thanks for reading.

Gamecube

Recently I decided I wanted to play my Game Boy Color/Advance games on my TV. Of course there’s only one way to do this and I didn’t have a thing that I needed outside of the GBA games.

Yeah you guessed it, I bought a Gamecube and a Game Boy Player. But that wasn’t all. I knew that a Gamecube controller wasn’t going to cut it for some of the games, so I also got a GBA to GC link cable.

While I was at it I figured that I’d check out some Gamecube specific games. After some looking around at reviews and video footage, I chose 15 games that seemed interesting. Eight of them were obtained as you’ll see below.

I also picked up a few other things like a GBA headphones adapter and Sly 2: Band of Thieves. The latter was to see if I like it enough to search for any of the other games in that trilogy.

gamecube
Gamecube system
AC adapter
AV cables
Black & Indigo controllers

gc-gba-misc
Game Boy Player
GBP start-up disc
Black GC memory card
GBA to GC link cable
GBA headphones adapter

first8gcgames
Geist
Mega Man Network Transmission
Metroid Prime
Naruto: Clash of Ninja 2
Sonic Adventure DX: Director’s Cut
Star Fox Adventures
Star Fox: Assault
Super Smash Bros. Melee

dkc2-bfbc-sly2-wwfrr
Donkey Kong Country 2: Diddy’s Kong Quest
Battlefield: Bad Company
Sly 2: Band of Thieves
WWF Royal Rumble

Thanks for checking this blog out. Check out the previous entry if you missed it.

What Game Do You Have The Most Copies Of?

same-copies

The following is my reply to the topic “What game do you have the most copies of?” started by cosmostein77 in The Candid Collectors’ Union.

I only have two of the exact same game on the same system. That game is Twisted Metal. I have one long box version and one jewel case version.

Games that I have different versions of are:

Baldur’s Gate: Dark Alliance – PS2, GBA
Disney’s Aladdin – SNES, GEN
Doom II – PC, GBA
Fatal Fury – GEN (coming soon), SNES
Final Fantasy VI – SNES, GBA
Killer Instinct – SNES, GB
The Legend of Zelda: A Link to the Past – SNES, GBA
Max Payne – PC, PS2
Mortal Kombat – SNES, GEN, GB, GG
Mortal Kombat II – SNES, GEN, GB, GG
Mortal Kombat 3 – SNES, PS
NBA Jam – SNES, SCD
Quake II – PC, PS
Samurai Shodown – GEN, SNES
Sonic the Hedgehog – GEN, GG
Sonic the Hedgehog 2 – GEN, GG
Street Fighter Alpha 3 – PS, GBA, PSP
Street Fighter II – SNES, GB
Stuntman Ignition – PS2, PS3
Sunset Riders – SNES, GEN
Super Mario World – SNES, GBA
Super Street Fighter II – SNES, GEN
Tecmo Super Bowl – NES, SNES
Tetris – NES, GB
Tomb Raider: Legend – PS2, GBA (Euro verison), DS (Euro verison)
Twisted Metal: Head On – PS2, PSP
Ultimate Mortal Kombat 3 – SNES, DS

1992 Game of the Year

goty92

NOMINEES
Kirby’s Dream Land (GB)
Sonic the Hedgehog 2 (GEN)
Streets of Rage 2 (GEN)
Super Mario Kart (SNES)
Teenage Mutant Ninja Turtles: The Hyperstone Heist (GEN)

Honorable Mentions
Contra III: The Alien Wars (SNES)
Lucky & Wild (Arcade)
Street Fighter II (SNES)
Teenage Mutant Ninja Turtles IV: Turtles in Time (SNES)

1992 Game of the Year: Streets of Rage 2
Runner-up: Super Mario Kart

As you can see above, 1992 brought many awesome games that I had to at least mention them even if they didn’t get on the nominee list.

At the time Streets of Rage didn’t really wow me, but since I’m able to play the game, I have been amazed at how many different moves each character has. It isn’t obvious from the start, but this is one thing that it beats Final Fight at. I could have easily picked any of the other games listed. This game just really shocked me with what was hidden under the hood.

Super Mario Kart mainly makes runner-up because I played it more at the time than any of the other games listed. Other than Mario Kart Super Circuit on the GBA, I haven’t played any game in the series since. Even back then it was a blast playing against friends in this game.

Previous entries: 1985 | 1986 | 1987 | 1988 | 1989 | 1990 | 1991