Hart & Usagi #94: Action In An Elevator

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In episode 94 we chat about the Yakuza Remastered Collection, Tetris 99 coming to retail stores, and our time playing select games in Taito Legends 1 and 2 on the PlayStation 2.

Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

TOPICS:
* Games Won’t Be Any Cheaper on the Google Stadia
* Tetris 99 For Nintendo Switch Coming To Physical Stores This Fall
* The Switch Mini Is Officially the Portable-Focused Switch Lite, Has Multiple Compromises Over Original Switch
* Bethesda’s Classic Doom Re-Release Requires a Bethesda Account
* Three New Street Fighter 5 Characters Leak Ahead Of Evo 2019
* Walmart is Quietly Removing Violent Video Game Advertising From Its Stores
* TurboGrafx-16 Mini Adds Seven More Games To Complete Lineup, Including Splatterhouse
* Phil Spencer Doesn’t Think That Cloud Systems Will Fully Replace Traditional Consoles Just Yet
* Sony Acquires Ratchet and Clank, Spider-Man Dev Insomniac Games
* Ion Fury Developer Donates $10,000 to Charity After Furor Over Transphobic Comments
* Yakuza Remastered Collection For PS4 Announced, Starting With Yakuza 3

Listen or Download (1:31:26)

Subscribe: RSS | iTunes

Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | Domain of Usagi704 | Instagram

@HartandUsagi

Hart & Usagi #93: Huge Sprites!!!

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In episode 93 we discuss Bernie Sanders calling for unions for video game industry workers, Phil Spencer’s jealously of not being in first place of console sales, and many games revealed for mini console systems.

Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

TOPICS:
* Yakuza: Kenzan Could Be Suitable for a Kiwami-Style Remake, Producer Says
* Xbox Boss Phil Spencer: “The Business is Not How Many Consoles You Sell”
* Bernie Sanders takes to Twitter to endorse video game unionization
* Riot Games Under Investigation by the State of California For Gender Discrimination
* Konami announces the TurboGrafx-16 mini and six of the games it’ll feature
* Mega Drive Mini Games List: All 42 Titles Revealed
* Trump administration proposes 25 percent tariff on game consoles, board game imports
* The Loot Box Bill is Public, And The ESA Says It’s “Flawed And Riddled With Inaccuracies”
* Don’t worry, the Sega Genesis Mini Will Have a Six-Button Controller Available at Launch

Listen or Download (1:17:54)

Subscribe: RSS | iTunes

Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | Domain of Usagi704 | Instagram

@HartandUsagi

Game of the Year 2014 – Favorite Revisit

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A number of games I have I’ll sometimes go back to them. This is especially the case if it’s short and going to be a quick session to play through. Arcade games fit this bill perfectly. Whether it be Mortal Kombat Trilogy, Contra, Ninja Warriors on Super Nintendo, or the fun horror game Splatterhouse on TG-16 (played during my Halloween Gaming Event). It’s always great to go back to these titles.

The one which caught my attention in 2014 was the arcade version of Robocop by Data East. It’s a bit tricky when it asks the player to level traversal that’s more than walk to the right, but otherwise it’s fun. It reminds me of a roller skating rink I used to go to and this blog post I mentioned it before in. All of this was spurred on by my purchase of the remastered in 4K Blu-ray edition of the original movie I picked up back in February.

Last year my favorite revisit was Tomb Raider: Legend and this year’s was Robocop!

Now Playing: October 2014

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Well, folks, it has been a fun and enjoyable October. This’ll conclude my 5th Annual Halloween Gaming Event where you voted on what games I’d play. This year it was all about the Castlevania series (and I do like my Castlevania games). I played two of three of the top vote getters and they were Order of Ecclesia (update 1 and update 2/finish) and the vastly underrated Dracula X on the Super Nintendo.

Even prior to the event starting I’d played through another Castlevania game, namely the classic Symphony of the Night. It was also talked about at the beginning of episode 51 of the Hart & Usagi Podcast along with more discussion of it within the series as a whole on episode 52.

In addition I also performed a speed run through Hotline Miami. The total time, including all of the bonus levels, was 1 hour and 49 minutes. As I’ve very likely said before, it’s definitely one of my new top favorite games in recent memory.

Finally it wouldn’t have been Halloween without at least one run through of the TG-16 classic Splatterhouse! I did play it last year too, but this time around my skills were very rusty. I even lost a life on the very first stage and this is coming from a guy who previously had one credit cleared it on the secret Hard difficulty. I was able to finish the game before all of the credits ran out, but it was close.

Last year for November, besides voting, I played a bunch of Teenage Mutant Ninja Turtles games dubbed #TMNTNov. Because I already have interest shown for something similar, I’ll be doing #RatchetNov. I’ll be playing as many unplayed Ratchet & Clank games I currently own. I’ll be starting off with ebbderelict’s choice of Ratchet: Deadlocked on PS2 and then move onto Ratchet & Clank Future: Tools of Destruction on PS3 as picked out by SonicHomeboy.

Thanks for reading!

1993 Game of the Year

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Here we go with one of the dynamite years in video game history, 1993.

NOMINEES
Aladdin (SNES)
Doom (PC)
Lords of Thunder (TG-16)
Mortal Kombat II (Arcade)
Street Fighter II Turbo (SNES)

Honorable Mentions
Final Fight 2 (SNES)
NBA Jam (Arcade)
Saturday Night Slam Masters (SNES)
Star Fox (SNES)
WWF Royal Rumble (SNES)

1993 Game of the Year: Street Fighter II Turbo
Runner-up: Doom

Wow. 1993. What year that was for video games and great ones at that. I played tons out of all 10 of these games at the time (only exception being Lords of Thunder) and loved every bit of it.

The Game of the Year for me was without a doubt Street Fighter II Turbo on the Super Nintendo. The first game was great on that system, but this game had everything that I felt was missing previously. It had playable bosses, same character vs. same character without the need for a code, adjustable speed, and basically two games in one with Hyper Fighting along with Champion Edition. Plus, I always liked the new color scheme for the fighters.

Doom as the runner-up is a great choice as it was the first ever first-person shooter that I played. It also interested me enough to find demos for other FPS games at the time like Wolfenstein 3D and Blake Stone: Aliens of Gold. If you have yet to experience this revolutionary game, then I highly suggest checking out one of the many ports of this game.

Previous entries: 1985 | 1986 | 1987 | 1988 | 1989 | 1990 | 1991 | 1992

1990 Game of the Year

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It’s been almost a month since I’ve done one of these columns so here’s how this is going to work if you’re new to it or just forgot (I know I kind of did).

I’ll list the nominees (up to 5) and then choose the game of the year and runner-up. The games chosen have to be games that I’ve played. They don’t have to have been played at the time, but they do have to have been released within the year noted in the title.

Note: You may very well disagree with some of my choices, but that’s why it’s a good list.

NOMINEES
Devil’s Crush (TG-16)
Mega Man 3 (NES)
Mercs (Arcade)
Smash TV (Arcade)
Super C (NES)

1990 Game of the Year: Super C
Runner-up: Mega Man 3

Of course, to nobody’s surprise, Super C would have to be my Game of the Year for 1990. It’s an improvement in almost every way over the original NES title. I say almost because the bosses eventually get easier as you progress through the game. The last two stage bosses are definitely a joke when compared to the very first two. Otherwise, the game has a good ramp up in difficultly and also the fireball weapon is much better.

The runner-up is good ol’ Mega Man 3. I remember mainly enjoying the game with the Game Genie because, well, I’m not very good at Mega Man games to begin with. The highlight of the game for me was the return of the eight Mega Man 2 bosses once you reached Dr. Wily’s castle. My favorite stages have to be Magnet Man and Gemini Man with the ones I liked the least being Snake Man and Hard Man. Those bees can be annoying on the latter stage.

What’s your favorite game of 1990? Also, what Mega Man 3 stages do you like and/or dislike?

Previous entries: 1985 | 1986 | 1987 | 1988 | 1989

1988 Game of the Year

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Note: You may very well disagree with some of my choices, but that’s why it’s a good list.

Here’s how this show works. I’ll list the nominees (up to 5) and then choose the game of the year and runner-up. The games chosen have to be games that I’ve played. They don’t have to have been played at the time, but they do have to be within the year noted in the title.

NOMINEES (All games are the arcade versions unless otherwise noted.)
Alien Crush (TG-16)
Altered Beast
Chase H.Q.
Contra (NES)
RoboCop

1988 Game of the Year: Contra
Runner-up: Chase H.Q.

Those that know me well enough or have simply read my blog for awhile will not be surprised to see Contra as my Game of the Year for 1988. I actually never owned it at the time, but I did get to play it when a friend of my brother left his copy at my place for several weeks. I remember being up all night playing this on the weekends.

You can probably tell by now that I was at the arcades a lot at the time with a number of the nominees being arcade games. Chase H.Q. was another one of those games. This one was basically doing what I love about the Burnout series way before Criterion Games was even a thought. The name of the game was to chase down a target car and then ram into them until you’ve won. Sounds like Burnout’s road rage mode to me. :D

Going back to that side note that I pointed out the last time. RoboCop was another arcade game that I liked that was available at my local Coliseum Roller Rink in the early ’90s.

Previous entries: 1985 | 1986 | 1987