When it comes to gifts of brotherly love, I was in a Nintendo giving mood this year. As I’m sure you’ll eventually see in a video of his, Usagi704 got from me two Classic Controller Pros. One was white and the other was gold. He also needed a Wii remote to connect the others to and I also hooked him up with that. There’s a movie in there somewhere too.
On a side note. A pre-Xmas game for myself was my second PlayStation 4 game. It was the newest Strider off of PSN. I still don’t have the system in question to play, but I did get the game on a recent sale.
Back to gifts, but this time for me. The photo below shows off a total of ten movies on Blu-ray. These are all off of my wish list from Usagi704 and my parents.
We’re back at you with dose number 45 of the Hart and Usagi Podcast. Off the top I let you know of our new Twitter account for the show. It’s @HartandUsagi! So please do follow for updates and notifications on episode releases.
As for the rest of this episode, Usagi704 and I give our thoughts on various topics. We reminisce about the Game Boy which recently turned 25, Adam Sessler leaving video game coverage for other interests of his, the infamous Atari landfill, and much, much more!
Today’s video game industry doesn’t care much for the modest budgeted titles of just the last generation. The focus is always on the gimmicky no-budget or the all sizzle no steak of the million dollar titles.
What I’m going to focus on here is my favorite eighteen mid-tier games I’ve played. These will be listed without description, but they will have reviews linked for more information. These aren’t usually the best rated games, but if you go in being forgiving of some of the faults you’ll no doubt find, then you may just realize you’re enjoying yourself. But who am I kidding. It’s not like we’d want that to happen. Let’s get to it.
Almost a month ago I asked a poll question on Twitter. It read: “Do you prefer controller rumble in your video games to be on or off?” Of the nine people who answered, a majority (67%) either definitely wanted it on or it didn’t bother them if it was.
My personal take on the topic has always been to turn the rumble off and keep it off. The only time I ever left it on was when playing the 2005 game The Warriors. This was because it was required or you couldn’t continue to hold onto an enemy. The right analog stick had to be rotated until the controller rumble started. When it stopped you had to find the area it would begin in again.
Listed below are the respondents and their comment.
“It depends what game I’m playing. Unless it is really too frequent or something I just leave it on.”
“I can’t stand when it’s off. I will go out of my way to turn it on.”
“Definitely on. But I can do without rumbles during cut scenes, especially when I’ve put the controller on the table!”
“I won’t turn off rumble if it’s available, but I don’t feel like I’m missing anything if it’s not.”
“Doesn’t matter to me.”
“As a general rule I always leave it on. I don’t think it would kill the experience or anything but it’s nice to have.”
“I’ve had mine set to off since 2006. Drives me nuts.”
“I turn that shit OFF!”
“Depends on the game, horror games are fun with it on, others I usually have it off.”
2005 Game of the Year: God of War
Runner-up: Mortal Kombat: Shaolin Monks
In a year with God of War overload it’s difficult to look back and remember exactly what made the PS2 original so great. However, rest assured it is great. Despite my dislike for the clearly untested Hades section and the game ending boss fight with Ares which goes on too long, I really took to this game. I’m surprised I never did a speed run at the time, but I eventually did get around to doing so on the PS3 port with a time of 2 hours and 56 minutes.
After trying to play through the first off-shoot game Mortal Kombat Mythologies: Sub-Zero and thankfully completely skipping by Mortal Kombat Special Forces. A game it should be ashamed to call itself as such. We got Mortal Kombat: Shaolin Monks. It was way better than it had a right to be, but I was glad it was good. Along with a great nostalgic MKII look, it also played well with fun co-op and lots of hidden goodies as you’d expect.
One of the best games that I’ve played has to be The Warriors. Before playing the game I had never heard of the movie for which it is based on. However, once I started playing the game, I have since watched the movie and really liked both. The game basically takes the movie and expands on the history of The Warriors. How they came about and what went on leading up to the gathering in the Bronx.
This game had many context sensitive activities that it reminded me of God of War. Everything from uncuffing an ally with the L1 and R1 buttons to tracing a funky looking “W” with the left analog stick to spray paint the gang’s logo makes playing this game a real joy.
The combat is pretty simple, but it is also really satisfying. Throwing an enemy into a group of others does a great job of giving you some breathing room. Also, if you throw an enemy toward a wall while standing next to it, this will result in a high damaging attack.
The missions aren’t just limited to the events leading up to and including the movie. You can also play through flashback missions to understand how certain key members of The Warriors joined the group. After finishing the game you unlock a Double Dragon style 2D beat-’em-up game called “Armies of the Night.”
The Warriors is an entertaining game that makes the best use of a movie license than anything else in quite some time. You owe it to yourself to experience this Rockstar Toronto masterpiece.
Those of us in the Candid Collectors Union know a thing or two about game collecting. GameSpot has put up a feature called “Game Collector.” It showcases “those hidden gems of games that you may have missed the first time around.” The DS and PSP are in the spotlight with five games each.
Age of Empires: The Age of Kings
Castlevania: Dawn of Sorrow
Elite Beat Agents
Mario Kart DS
Yoshi’s Island DS
Grand Theft Auto: Liberty City Stories
Gurumin: A Monstrous Adventure
Metal Gear Acid 2
These games are said to be a deal and most of them are. However, Mario Kart DS has been out for a year and a half and it’s still at $35. I know it’s a good game with the online mode and everything, but it really should be $20 or less at this point. The price on that game is the sole reason I still don’t have it. I’ve seen Clubhouse Games at a better price and it’s much newer.