Early this month of December I was looking to play some games with some satisfying brutal visuals. I selected a number of games and had it up for a vote on Twitter. One of those games was Yakuza 3 as voted on by @usagi704.
Yakuza 3 has some new elements which I wasn’t a fan of. The main one was finding Revelations. Upon completing a small quick time event sequence and selecting an appropriate title for it, the reward is obtaining a new attack for Kazuma to use. Thankfully none of these are required so ultimately this complaint of mine is very minor. Good news is that this game still delivers excellent beat-’em-up action especially in the latter half of the game. I completed the game with a total time of 18 hours and 7 minutes.
Next game played was suggested by @ebbderelict and this time on the PlayStation 2. It’s Urban Reign. It’s a 2005 Namco brawler with a weak story that can be completely ignored. The purpose of the story is just to have an excuse for the fights to happen. Mission 15 is the first roadblock for new players. It features a very difficult opponent by the name of Kadonashi. He counters most everything and loves punishing combos. In Mission 24 he reappears with a partner. I didn’t find it very fun and stopped playing at this point. Maybe sometime later I’ll give Urban Reign a second chance.
Another vote I took at around the same time as the one mentioned above was for unplayed original PlayStation games I had. This was for celebrating the system’s 20th anniversary. @24bitAJE recommending RayCrisis: Series Termination after recording the last episode of Space Suplex.
Just as he’d said, RayCrisis was definitely a short game. Even Usagi704 had noticed it was short for even shoot-’em-up standards. RayCrisis is of the “Ray” series of games developed by Taito. I’ve always liked the idea of the games and how they play, but as usual with me, I’m not very good at this genre. Regardless, I found it much more fun than I was expected once I played on Usagi’s setup. There’s a lot to be said about having a CRT television with component video cables.
With those games out of the way I will tackle Strider 2 next.
It’s something of a surprise since it doesn’t happen very often, but I’ve gone one month without a single game purchase. I’ve certainly added games to my wish list in the meantime like God Hand and more recent releases like Moon Diver. Along with the games below I also added a third Game Boy Advance SP to the collection in early February. I have a feeling these 16 games are still more than most have bought this year or maybe I’m just being a bit cocky. :P
Prince of Persia Trilogy HD (PS3 import)
Soldner-X 2: Final Prototype (PSN)
Burnout 2: Point of Impact (PS2)
Run Saber (SNES)
X2: Wolverine’s Revenge (GBA)
Crash Bandicoot 2: N-Tranced (GBA)
RayCrisis: Series Termination (PS)
Elebits: The Adventures of Kai and Zero (DS)
The House of the Dead 2 & 3 Return (WII)
Gradius Collection (PSP)
Yakuza 4 (PS3)
Super Hang-On (GEN)
Kamen Rider Climax Heroes OOO (PSP import)
As you may remember I traded-in a stack of Atari 2600 games a couple of weeks ago. I finally got around to using the credit acquired which totaled $50. With this I ordered four games.
X2: Wolverine’s Revenge
Not so much based on the 2003 film, X2, as it is a small off-shoot story being on the GBA and all. It interested me when I looked up the developer of Bruce Lee: Return of the Legend and found out it was the same as this game, Vicarious Visions. They seemed to do some decent portable titles at the time.
Crash Bandicoot 2: N-Tranced
The developer just mentioned also was responsible for this game as well. It’s exactly what you’d expect in a Crash Bandicoot game expect in 2D.