Recent Demos VI


I had some demos piling up on my PS3 so I figured I’d play a handful and give you my thoughts on them.

This demo reminded me of the what they showed one year at E3. It was the cold climate level where the player climbed up some sheets of ice at the start.

What can I really say other than it’s what fans would expect from the series at this point. Since this demo wasn’t out around the time the game was released it just feels pointless. You knew at the time the game came out whether you were going to get it or not. Me? Not a chance.

I liked the idea of this game referencing a bunch of older classic titles in the many ways it does. I also enjoyed the beat-’em-up action on display. However, I don’t have the reverence for River City Ransom as so many others my age do. Don’t get me wrong. I played and had fun with the game, but the RPG elements present in the game didn’t excite me as much. The same goes for this downloadable title too. The lack of online play is also a big deal breaker at this stage in the game.

At first glance this game may seem like Excitebike with more tricks to perform and it does have a track editor too. Performing those tricks and completing objectives is the name of the game with less emphasis on actual racing. If high score chasing is an interest of yours, then you’ll probably like Joe Danger. As for me? I do like getting high scores, but pinball is more of the type of game I like score chasing in. This demo was satisfying enough on its own.

There must be a Community Against Online Enabled Beat-‘Em-Ups somewhere out there because we keep getting these games without online play. As I noted above with Scott Pilgrim vs. The World, it’s a no go for me unless it proves to be really entertaining. Shank isn’t one of those.

I’m not a fan of the art style used. I also don’t like the lack of animation for enemies getting hit from time to time. They’ll just interrupt a combo you’re doing to floor you with an attack of their own. The bosses make this even more annoying as they take damage from hits, but hardly if ever react to them.

Let me get this out of the way up front. This is a Gears of War clone. Plain and simple. It is in the same way that Dante’s Inferno was a God of War clone. The player character shoots the same, reloads the same, runs the same, takes cover in the same way, and so on. The controls are mostly mapped out in the same way too. Eventually a woman shows up to help out kind of like Dom in Gears of War. The only difference being you couldn’t throw him at an enemy for a strong melee strike and possible one hit kill.

You could say I’m quite surprised with how well Tecmo got the feel of Gears of War down in this game. It’s been awhile since I’ve played the first Gears title, but I remember it well enough that this feels very close. I guess if I want that type of gaming experience on my PS3 this will be the way I’ll have to go.

New Releases 2010: Sept. 19-Oct. 2


Other than Dead Rising 2 next week, there isn’t a whole lot of big name releases for the rest of this month. I’m personally looking forward to the PS3 version of Lara Croft and the Guardian of Light.

Darksiders (PC)
DeathSpank: Thongs of Virtue (PS3, X360)
F1 2010 (PS3, X360, PC)
New Carnival Games (WII, DS)
Painkiller: Pandemonium (PC)
Serious Sam HD: The Second Encounter (X360)
Sid Meier’s Civilization V (PC)
Sonic Adventure (PS3)

Borderlands: Claptrap’s New Robot Revolution (PS3, X360, PC)
Dead Rising 2 (PS3, X360, PC)
Dragon’s Lair Trilogy (WII)
FIFA Soccer 11 (PS3, X360, WII, PC, PS2, PSP, DS)
Front Mission Evolved (PS3, X360, PC)
Guitar Hero: Warriors of Rock (PS3, X360, PC, WII)
Hydrophobia (X360)
Lara Croft and the Guardian of Light (PS3, PC)
MySims SkyHeroes (PS3, X360, WII, DS)
Quantum Theory (PS3, X360)
Samurai Warriors 3 (WII)
Sid Meier’s Pirates! (WII)
The Sims 3 Deluxe (PC)