There’s a lot to be said about the amazing artwork in Vanillaware’s games. One of those things, for me, would be that it tries to cover up what seems to usually be a shallow game experience. I’m always enjoyed my time playing their games like Odin Sphere and Dragon’s Crown, but with the current game, Muramasa: The Demon Blade, I felt it was pretty boring. This was especially the case at first. Since then it has gotten better the more I played, thankfully. The action still is a one button-mashing affair, though. I maxed out my character at level 99 and with 12 hours played I finished my eighth game of the year. There’s two characters stories to play through, but I won’t be doing that since nothing changes on the gameplay side and I didn’t care about the story as it was.
Other games I played that I talked about during the month was The Saboteur and Batman: Arkham Asylum. My complete thoughts on the former can be read here along with a small follow up about the ending. The latter I briefly mention here which includes quick finishes of Mortal Kombat Trilogy on PS1 and Street Fighter II: Champion Edition on PC Engine via the Virtual Console.
The next title I plan to play will likely be Onimusha: Dawn of Dreams. Join me, won’t you?