Onimusha: Dawn of Dreams is a problematic game I was playing recently. I say “was” because I’m not anymore. I advanced the furthest to stage 4 and even started over at one point, but the problems I explained about previously didn’t get better or more bearable. When I was watching Usagi704 play later parts of the game it only confirmed my feelings that I probably wouldn’t have a whole lot of fun.
It’s quite interesting how powerful the characters can get in Onimusha: Dawn of Dreams upon seeing a few minutes of a new game plus speed run I saw on YouTube. Seeing as where you start out at it seems like you have to grind out levels as if this was a role-playing game. I’m not a fan of that and have since moved on.
Ever since I started to play Muramasa: The Demon Blade I’ve been kind of feeling out of it as far as gaming has gone. It would explain for my frustrations with these two games and my unwillingness to put up with what the games offer. I feel almost as if I just want to start a game up and immediately press the win button and not bother with earning that win. I even started up Zombie Apocalypse: Never Die Alone last night and I got disinterested in that game pretty quickly. Granted that Konami title isn’t good anyway.
I’m not typing this up for people to read and give me any sympathy though I’m sure it looks like it. At least I am having some fun with the shoot-’em-up Soldner-X 2: Final Prototype.
Have you ever been in a gaming rut where you want to play something, but nothing seems to catch your interest when otherwise it would? Share below and thanks for reading!
There’s a lot to be said about the amazing artwork in Vanillaware’s games. One of those things, for me, would be that it tries to cover up what seems to usually be a shallow game experience. I’m always enjoyed my time playing their games like Odin Sphere and Dragon’s Crown, but with the current game, Muramasa: The Demon Blade, I felt it was pretty boring. This was especially the case at first. Since then it has gotten better the more I played, thankfully. The action still is a one button-mashing affair, though. I maxed out my character at level 99 and with 12 hours played I finished my eighth game of the year. There’s two characters stories to play through, but I won’t be doing that since nothing changes on the gameplay side and I didn’t care about the story as it was.
Other games I played that I talked about during the month was The Saboteur and Batman: Arkham Asylum. My complete thoughts on the former can be read here along with a small follow up about the ending. The latter I briefly mention here which includes quick finishes of Mortal Kombat Trilogy on PS1 and Street Fighter II: Champion Edition on PC Engine via the Virtual Console.
The next title I plan to play will likely be Onimusha: Dawn of Dreams. Join me, won’t you?
From start to finish it was five days to complete the story mode for Batman: Arkham Asylum. The game certainly does what it does very well and that’s at making you feel like you’re Batman. I enjoyed combat more when I was tasked with sneaking around trying to take Joker’s goons out. It didn’t quite get a good feeling for the up-close personal hand-to-hand fighting. Also, like most everybody else, the boss fights were lacking in that they were all the same formula of avoid the big brutes and take out the smaller guys. Regardless it didn’t hurt the overall package too much.
Two other games I quickly added to the finished list was Mortal Kombat Trilogy and Street Fighter II: Champion Edition. On MKT I played as Shao Khan and beat the champion ladder. My victory created a time paradox.
On the VC I beat PC Engine’s SFIICE three times. Once with Vega/Guile, a second time with M. Bison, and finally with Sagat. In the process I saw the normal ending, no-loss ending, and the higher difficulty no-loss ending.
The next game I’m going to start will be Muramasa: The Demon Blade.
I finished up with The Saboteur a few days ago. It was actually quite the fitting ending to not have a drawn out final battle against the main antagonist. It was a simple climb to the top of the Eiffel Tower and one bullet later it was all over.
After the credits rolled I completed the rest of the targets and didn’t need a FAQ to do so. This is a first for me. Despite 100% on missions and targets I didn’t get every trophy. I missed six along the way, but I did get 87% of the total.
The next set of games I plan on playing are the following:
* Kirby 64: The Crystal Shards
* Batman: Arkham Asylum
* Tatsunoko vs. Capcom: Ultimate All-Stars
* Muramasa: The Demon Blade
* Onimusha: Dawn of Dreams
Finally I recently purchased my first game of the new year. It’s the glitchfest known as Assassin’s Creed III.
As the majority of you guessed correctly on my last blog post, the Wii game I did get was Ghost Squad.
It wasn’t exactly a secret as I listed it in all of the usual spots before thinking of having others guess. You could’ve spotted it on my GS activity feed, backloggery.com profile, or the easily guessed filename of the uploaded photo that’s now displayed above. It also could’ve been a legitimate lucky guess, but I know it wasn’t for NeonNinja. He silently looked around as ninjas tend to do.
Muramasa: The Demon Blade was a surprise find yesterday evening. Not because it’s hard to find, but because of the price.
I’ve seen new copies go for $25.75 (if you’re lucky) to $50. Since this is a late 2009 release this makes sense and that former price is a good deal. Muramasa also goes for $25-31.50 used. I found it new for $10! What luck!
My current purchase stats for this year are looking good. I’ve brought the overall number down so far. At the current pace with 46 total games in the first five months I’d only get to 92 by the end of October. With 140 total from last year I’d have to already have about another 12 games at this point to equal this time in 2009. As I said things are looking good.
The top 3 systems with the most added so far are PS2 (10), PS3 (8), and Wii (6).