Hart & Usagi #104: Shrine Maiden

In episode 104 we talk about Space Invaders on Switch, Bloodstained: Curse of the Moon 2, Azure Striker Gunvolt 3, Space Suplex podcast wrestling topics, and more.

Enjoy and remember to subscribe via RSS or Apple Podcasts and follow the Hart & Usagi Podcast on Twitter!



Listen or Download (1:08:43)

Subscribe: RSS | Apple Podcasts

Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive | Games for sale at PriceCharting.com

Mike: @usagi704 | Domain of Usagi704 | Instagram



Hart & Usagi #80: Shadow of Logan


Episode 80 of the Hart & Usagi Podcast is here! We chat about a variety of topics like the Nintendo Switch, recently played Syphon Filter: Logan’s Shadow, E3 now being open to the public, and more.

Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

* Nintendo Switch Battery Life and Play Modes Confirmed
* Splatoon 2 Announced for Nintendo Switch, Due for Release This Summer
* Nintendo Switch Controllers Prices and Details
* Ultra Street Fighter 2 Announced for Switch, Has New Characters and Mode
* King of Fighters ’98, Metal Slug 3 and More Neo Geo Games Coming To Switch
* Ultimate Marvel vs. Capcom 3 Dated for Xbox One/PC, Physical Xbox One/PS4 Versions Coming
* Yakuza 0 Review Roundup
* Trump’s proposed trade tariff could impact the price of consoles, games in the US
* Trump’s Travel Policy: Video Game Industry Group Responds
* PS4 Patch 4.50’s Boost Mode Improves Games That Aren’t Pro-Enabled
* E3 is open to the public this year, 15,000 tickets go on sale Monday
* Steam Greenlight Is Dead, Long Live Steam Direct
* Mortal Kombat/Street Fighter Crossover Game Sounds Unlikely, But Not Ruled Out
* Nioh DLC And Free Updates Detailed
* Crash Bandicoot Trilogy Remaster May Not Be PS4 Exclusive
* Syphon Filter: Logan’s Shadow

Listen or Download (1:19:38)

Subscribe: RSS | iTunes

Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | Domain of Usagi704


Complete In Box Fridays: The Perils of Having Standards


Axelay, Castlevania Double Pack, and Lords of Thunder were the subjects of the last three Complete In Box Fridays articles. This week, however, I’ll be throwing out a theme instead. The theme is, oh how do I word it, complete in a somewhat crushed box? Yes, I do believe that will do. :D

The examples I have of this crushed box theme are the following three Game Boy Advance titles: Metal Slug Advance, Bruce Lee: Return of the Legend, and Dead to Rights.

My interest in Metal Slug Advance was solely because I didn’t realize the GBA had an entry from the Metal Slug series on it. It also had at least one new character who hasn’t appeared in any of the other games. I ended up purchasing it back in May of 2009 and played/finished it a year ago last January. Currently a complete copy goes for $20.50.

METAL SLUG ADVANCE: (click to enlarge)

Because it had fairly high scores from those who reviewed it, namely IGN and Nintendo Power, I chose to buy Bruce Lee: Return of the Legend in October 2008. I played and finished the game in December 2010 where I talked at length about how my experience with the game went. Hint: better than expected. It’s difficult to find information on the price of this rare game, but it seems to go for no more than about $15 at the moment.

BRUCE LEE: RETURN OF THE LEGEND: (click to enlarge)

Dead to Rights is a series I’ve never played despite owning the original game and its sequel on the PlayStation 2. They’re decent playing games from what I’ve read over the years. Of course I didn’t purchase Dead to Rights for the Game Boy Advance expecting anything other than the 33% rating it has received. I think it was more about me feeling sorry for the crushed GBA box I saw in Toys-R-Us in 2010. It was only $3 and I felt a need to rescue it. Needless to say I haven’t played this version yet. It’s current price is $11.

DEAD TO RIGHTS: (click to enlarge)

Thanks for reading and please look forward to episode 36 of the Hart and Usagi Podcast which should be available sometime this weekend at the earliest.


Games Finished In 2012


The list below shows every game that I finished in 2012. The total number comes to 51. That’s up 11 from 2011.

1. Metal Slug Advance (GBA) – 1/11
2. Batman Forever (SNES) – 1/14
3. Riot Zone (VC) – 1/15
4. Mortal Kombat via Mortal Kombat Arcade Kollection (PSN) – 1/30
5. Darksiders (PS3) – 2/14
6. Daxter (PSP) – 2/19
7. Super Street Fighter II (SNES) – 2/24
8. Max Payne (PS2) – 2/27
9. Contra (NES) – 3/6
10. Fighting Force (PS) – 3/7
11. Deus Ex: The Conspiracy (PS2) – 3/22
12. Medal of Honor: European Assault (PS2) – 3/26
13. X-Men (PSN) – 4/4
14. Teenage Mutant Ninja Turtles (GBA) – 4/10
15. Super Street Fighter II: Turbo Revival (GBA) – 4/12
16. Assassin’s Creed II (PS3) – 4/17
17. Max Payne 2: The Fall of Max Payne (PS2) – 4/30
18. Yakuza 2 (PS2) – 6/1
19. Super Hang-On (PSN) – 6/14
20. Lost Planet: Extreme Condition (PS3) – 6/23
21. Prince of Persia: Warrior Within via Prince of Persia Trilogy (PS3) – 7/1
22. Prince of Persia: Revelations (PSP) – 7/21
23. Beyond Oasis via Sonic’s Ultimate Genesis Collection (PS3) – 7/24
24. Neo Contra (PS2) – 7/25
25. Tony Hawk’s Pro Skater (PS) – 7/30
26. Tetris DS (DS) – 8/6
27. Tetris DX (GBC) – 8/8
28. Tony Hawk’s Pro Skater 2 (PS) – 8/17
29. Rise to Honor (PS2) – 8/19
30. Klonoa: Door to Phantomile (PSN) – 8/22
31. Half-Life 2: Episode Two via The Orange Box (PS3) – 8/29
32. Mortal Kombat II via Mortal Kombat Arcade Kollection (PSN) – 9/4
33. Mortal Kombat II (SNES) – 9/5
34. Devil May Cry via Devil May Cry HD Collection (PS3) – 9/7
35. Crash Commando (PSN) – 9/14
36. Teenage Mutant Ninja Turtles II: The Arcade Game (NES) – 9/23
37. Teenage Mutant Ninja Turtles (FC) – 9/24
38. Castlevania: The Adventure Rebirth (VC) – 10/5
39. Marvel Super Heroes via Marvel vs. Capcom Origins (PSN) – 10/10
40. Alien Storm via Sonic’s Ultimate Genesis Collection (PS3) – 10/17
41. Streets of Rage 2 (PSN) – 10/27
42. Growl via Taito Legends 2 (PS2) – 10/30
43. Contra (FC) – 11/1
44. Prototype (PS3) – 11/16
45. Need for Speed: Most Wanted (PS3) – 11/22
46. Burnout 3: Takedown (PS2) – 12/2
47. Castlevania: Aria of Sorrow via Castlevania Double Pack (GBA) – 12/7
48. Super Street Fighter IV: Arcade Edition (PS3) – 12/8
49. Mighty Morphin’ Power Rangers (SNES) – 12/10
50. Castlevania II: Simon’s Quest (NES) – 12/13
51. Call of Duty 4: Modern Warfare (PS3) – 12/18

August, September, and December proved to be the best months for beating games with 6 in total for each with a monthly average of 4.25.

When it comes to earning those fancy trophies, I was able to earn 207 last year. One of them was a platinum from Assassin’s Creed II in April.

Now Playing: January 2012


My battle to get through the suggested games by GS friends shall continue, but I’ll fill you in on my progress.

Indiana Jones’ Greatest Adventures didn’t go well at all for a whole hour. I had to shelve that mess next to the SOPA bill. The infamous second game of Batman Forever went better. I know I was shocked too. I still had to cheat at times to move on by using the level select code and clearing enemies from the screen (L and R when paused), but at least progress was possible in some fashion.

I’m currently in the middle of Darksiders as suggested by stripesonfire. It goes without saying, but I’ll say it anyway. This game is quite the step up from the previous two games. I think they were selected to see just how close I’d get to sacrificing my love for the SNES. Close, but no cigar.

Anywho. Back to my thoughts on Darksiders.

I’ve played 7 hours and 34 minutes of the game in question. In a recent blog post, alpha99 mentioned his dislike for button mashy action games. It doesn’t bother me, though this game does rely more on the □ button than similar action titles.

My main beef with Darksiders is the challenge rooms. There’s about four to five to complete at certain points. I’ve passed two sets so far and while they’re something we’ve seen before in other games, they usually aren’t the greatest thing since sliced bread. The most frustrating one required killing five enemies with an attack immediately after parrying.

Puzzle style boss fights are also not my thing. I remember disliking them in The Legend of Zelda: The Minish Cap. I continue to be dissatisfied with them here.

These are overall minor gripes in what’s otherwise a quite enjoyable game.

Thanks for reading and check out my 2011 Award Winners if you haven’t already.

* Mortal Kombat Arcade Kollection – Trophies: 8/12 (67%)
* Super Stardust HD – 16h49m; Best Score: 67,579,170; Total Score: 747,368,065; Trophies: 11/13 (85%)
* Metal Slug Advance – Mission 5/5; Card 9/100; Finished 1/11
* Batman Forever – Finished 1/14
* Riot Zone – 1CC on Easy; Finished 1/15
* Darksiders – 7h34m; 1103 Kills; 5 Deaths; 19844 Souls Collected; Highest Combo: 31; Trophies: 12/43 (28%)

Indiana Jones’ Shittiest Adventures


How’s the new year been treating you so far? I’m good. Thanks for asking.

I recently bought another two-pack of Chuck Norris movies. The disc includes Missing In Action (1984) and Delta Force 2 (1990). Neither are all that good. I recommend The Delta Force as it was a much better prequel.


Since I played Klonoa 2, I’ve had the original game, Klonoa: Door to Phantomile, on my wish list. This all changed when this PS1 title hit the PlayStation Store last week. Instead of paying $65 for a complete copy, I went with $6. Also having it on my PSP is a big plus!

I scored my best on Super Stardust HD with the total of 67,579,170.


Along with that I also started and yesterday completed Metal Slug Advance. Since it’s not an arcade port it has two different characters and just one life, but there are checkpoints to help out. You can collect cards, but they don’t do anything. This game became my first finished game for the new year.

For those on Twitter I asked them to choose a game from this list. I also got a suggestion from SonicHomeboy via PM. I preceded to put them in order of when I bought them from oldest to most recent. First up was Indiana Jones’ Greatest Adventures (suggested by SHB). As you could already easily tell from the title of this blog post, I didn’t like it very much.

The first part of the initial level is a lead up to a cutscene where Indy gets ahold of the golden idol. The next portion is, you guessed it, running away from a giant boulder. With obstacles in the way slowing you down and one touch of the boulder killing you, it sucks hard to say the least. I must’ve tried to pass this section for about an hour. No more, I say! I’m done trying to run away from this thing only to fail and see Sean Connery’s face again and again. He is a handsome devil, though.

The next game suggestion I’ll start on will be…oh no…say it isn’t so! Batman Forever? Thanks so much, 6h05tly!

New Releases 2011: January 16-29


It’s slim pickings for all platforms not called the PlayStation 3 for these next two weeks. I’m not sure about whether I’ll get Mass Effect 2, but I haven’t ruled it out just yet. Mindjack will most likely go unnoticed despite it seems to have an interesting take on the shooter genre.

The sudden inclusion of Mega Man on the PSN is quite surprising. It’s the standalone PSOne import of the Rockman Complete Works series of games. This isn’t new to North American gamers, however. It was the version included in the Mega Man Anniversary Collection released in 2004-2005.

What of the games listed below are you excited for?

LittleBigPlanet 2 (PS3)
Mass Effect 2 (PS3)
Mega Man (PS3)
Metal Slug X (PS3)
Mindjack (PS3, X360)
Monday Night Combat (PC)
Plants vs. Zombies (DS)

Dead Space 2 (PC, PS3, X360)
Two Worlds II (PC, PS3, X360)

New Releases 2010: Feb. 21-Mar. 6


Endless Ocean: Blue World (WII)
Heavy Rain (PS3)
Last Rebellion (PS3)
Metal Slug XX (PSP)
Napoleon: Total War (PC)
Sonic & Sega All-Stars Racing (DS, WII, PS3, X360)

Alice in Wonderland (DS, WII)
Assassin’s Creed II: The Bonfires of the Vanities (PSN, XBL)
Battlefield: Bad Company 2 (PS3, PC, X360)
Dante’s Inferno (PSP)
Lunar: Silver Star Harmony (PSP)
MLB 10: The Show (PSP, PS2, PS3)
Major League Baseball 2K10 (PC, PS3, X360, PS2, DS, PSP, WII)
Mega Man 10 (WII)
Sonic Classic Collection (DS)
Supreme Commander 2 (PC)

Games Finished In 2009


The list below shows every game that I finished in 2009. The total number comes to 47 across 11 systems. That’s up 17 from 2008.

Burnout Paradise
Crash Commando
God of War
Grand Theft Auto IV
Half-Life 2
Mercenaries 2: World in Flames
Prince of Persia
Saints Row 2
Street Fighter IV
Streets of Rage 2
Uncharted: Drake’s Fortune
Viking: Battle for Asgard
Watchmen: The End Is Nigh
Watchmen: The End Is Nigh Part 2

Fatal Fury
Final Fight 3
Mighty Morphin’ Power Rangers
The Ninja Warriors
Street Fighter II

Captain Commando
Chili Con Carnage
Metal Slug
Metal Slug 3
Tekken: Dark Resurrection

Super Street Fighter II: Turbo Revival


Double Dragon II: The Revenge

Batman Begins
Burnout Revenge
The King of Fighters ’98 Ultimate Match
The Punisher
Unreal Tournament

Biker Mice From Mars
Puzzle Quest: Challenge of the Warlords
Retro Game Challenge

Crash Bandicoot: Warped

Street Fighter Alpha: Warriors’ Dreams


I also got my first two platinum trophies within the previous 12 months. The first one came along back in March with Burnout Paradise and the second one was captured more recently in November with God of War.

In some interesting trivia about my game collection (idea from DuncanR2N), the oldest game I own is Dodge ‘Em for the Atari 2600. This is an estimate since it’s extremely hard to find more than just the year of 1980 for a release date. GameSpot has it listed for 1978 so it’s obviously not known for sure.

The newest game I own is a lot easier to look up. It would be Pandemic’s final game The Saboteur which was released a month ago.

On my wish list the oldest game that I’m looking to get is the NES version of Konami’s Gradius which was released on December 1, 1986.

The newest game that I’d like to have (mainly because I’m a big fan of beat-’em-up games) is Revenge of the Wounded Dragons on the PSN. It was released 23 years and 9 days after Gradius on December 10, 2009.

Coming up soon I’ll have my Game of the Year announced. Game on!

Finishing The Unfinished


Fairly recently I decided to make up a list of games that have left unfinished and mostly focus on getting to the finish line. I would list them here, but I keep taking some games off of the list because I either find out that they’re too frustrating to continue (ie: Urban Chaos: Riot Response) or barely started to even count as being played in the first place (ie: Sonic Rush).

Four games that I’ve now completed are as follows: Retro Game Challenge, Biker Mice From Mars, Metal Slug, and TMNT.

I purchased this game when it was released back in the early part of this year. I kept at it until I got to the last challenge which was to beat all of the eight games included. I had only half left, but for whatever reason I didn’t get back to it.

Once I did get back into it, I quickly beat Robot Ninja Haggleman 2 , Rally King, and Rally King SP. Guadia Quest was the lone RPG left and I’m sure that most people leave this one until last since it does take up a majority of the time to get through.

It was very satisfying to beat and I can’t recommend this DS game enough to those that are willing to relive the older days of gaming’s history; the good, the bad, and the difficulty.

This game may seem strange to some, but those that grew up during the time that I did will probably remember a cartoon by the same name in the early ’90s. This DS game in particular is from the 2006 series revival that came to North America last year.

Instead of just racing, like on the SNES, this game is also the typical licensed fare of action-platforming. A single level sometimes feels like it goes on forever and the enemy groupings can be pretty cheap causing frustration to set in. Despite that the final boss was very easy to beat.

I don’t really have much to say about this game. All I had left was the final mission and it was really short especially when compared to the one in Metal Slug 3. That one was way too long.

My main complaint was that the cheapness of it originally being an arcade game made for many deaths. Otherwise it was fun.

Oh my. Where do I begin?

The combat in this game is completely and utterly boring. No matter what’s happening or what moves are at your disposal, it’s the same from beginning to end.

The platforming is fun when you can get on a roll, but usually this is interrupted by a bad camera angle or zoom position. My biggest problem is that because of the bad camera you’ll have times where you’ll jump too close to a wall and because of this you’ll do a wall run to your death. It’s also bad when you have to deal with moving platforms as you will likely fall off a lot when making a jump to the next one.

As far as where I was in the game. It showed 51% complete, but that was referring to unlocking everything, which I don’t care about. I think I played about three levels and then quickly finished off the few bosses at the end.

I feel the same about this game as I do for the movie of the same name. It looks pretty good, but has little substance to keep you coming back for more.

Thanks for reading what I guess can be considered mini-reviews. Later!