In the last month of adventurous video gaming, I had jumped from the Game Boy Advance to the DS and started with Henry Hatsworth in the Puzzling Adventure. As I’d said at the time early on it was an interesting with platforming and a puzzle game together. Unique is definitely the word to describe it. However, as the game progressed it became a bit too daunting in difficulty for its own good. I stopped short of finishing it because I didn’t want to ruin the memories of it actually being fun when it was.
I moved onto Solatorobo: Red the Hunter (CIBfridays). It had a fun story and adorable characters. While the gameplay is basic, it at least doesn’t overstay its welcome like most RPGs do. It may not satisfy long time RPG fans at around 20 hours in total for both parts of the story, but it works well for those, like myself, who don’t play many RPG titles.
At the same time I also was playing Steal Princess. Unlike Henry Hatsworth, this game is exactly what you think of when hearing it’s a puzzle platformer. This wasn’t a game I expected to complete, but what I did get through was enjoyable.
Next up I plan on going back to the PS3 and playing Call of Juarez: Gunslinger and Enslaved: Odyssey to the West.
THIS MONTH’S GAMING STATS:
* Henry Hatsworth in the Puzzling Adventure :: Tealand 5-1; 69%
* Solatorobo: Red the Hunter :: Lv. 14; 20h36m
* Steal Princess :: 12h11m; Volcano 7
On this episode of the Hart & Usagi Podcast we welcome back Steve (first time since ep. 58) to chat about Simon Pegg’s recent “nerd culture” comments and the reaction along with Twitch banning AO-rated games on streams as well as other news items. Also, Vita a legacy platform?
Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!
In that same second hyperlink above I also talked about my time with Henry Hatsworth in the Puzzling Adventure. I was probably around world 3 at the time. I’ve since progressed to 5-1. Skills I didn’t know about until I watched this longplay video (by one of the people behind the game’s development) included the ability to power-up projectile attacks with the puzzle mode. You’ll see what I mean in the video. You’ll also see show difficult the game is in comparison to earlier worlds like world 3. In fact, this is why I have to sadly report I’m done with the game. It just feels unfair at times and more so on 5-1 than ever before.
I really liked what I played of Henry Hatsworth up until that point. I don’t want to sour the memories of the fun I had by getting pissed off. It’s unfortunate, but I will be moving onto the next game I have planned to play.
Speaking of which, I never did list what those other DS games were. They are Solatorobo: Red the Hunter (the next game I’ll be starting), Steal Princess, and Kirby: Mass Attack.
After playing through a total of six games on the Game Boy Advance, I decided to do a similar thing, but instead on the DS. I chose four random games to play and they are: Henry Hatsworth in the Puzzling Adventure, Solatorobo: Red the Hunter, Steal Princess, and Kirby: Mass Attack.
But first an update on the last GBA game played…
The objective of Wario Land 4 is to help Wario get rich quick. The game is structured in four groups of four levels with a boss and the end of each. You can only fight the boss once four pieces of a gem are found in each of the levels within that group. After beating all of them can you then face off against the game’s final boss. It’s not the most difficult game Nintendo has ever produced, but at least half the bosses will give you some trouble. Wario Land 4 isn’t something I’ve heard much talk about over the years since its 2001 release, but it is worth your time.
The first of the DS games I’m tackling from the list above is Henry Hatsworth in the Puzzling Adventure. It’s not a puzzle platformer. This game is a puzzle game and a platformer at the same time! The top screen is the platforming and the bottom screen is where the puzzles happen. Switching between them on the fly is as simple as pressing the X button. Both are fun in their own right and each effect one another. Defeated enemies are vanquished to the puzzle screen where you must clear them off. If they get to the top they will attack once again. Power ups can be acquired which also go to the puzzle screen. If cleared they will allow you to have it on the platforming screen. It all works much better than it first seems. A recommended DS title if you’re looking for one.
I was forced onto my Windows 7 Pro PC full time when I started having problems with the hard drive in my Linux Mint 11 PC.
I rescued all data, but it was a slow process because my external 650GB hard drive was crapping out also. I had to use some SD cards of various sizes to get the data switched over.
After a full weekend of messing with this nonsense and getting lots of help from a longtime friend, we found out that SATA port 1 was bad. After switching to port 2, a quick scan via Ultimate Boot CD proved the hard drive itself was shot.
I ordered this Seagate 1TB drive. My BIOS version (1.3) didn’t support drives of that size until I flashed it to the current version of 1.10.
We suspect that the controller on the motherboard for all eight SATA ports will eventually cease to work altogether. Hopefully this isn’t going to happen anytime soon.
On a lighter note I recently bought Henry Hatsworth in the Puzzling Adventure.