Today I decided to try out the four demos that I’ve downloaded over the last few weeks. Here we go.
I’ve already read the reviews for this game so I knew mostly what to expect. It’s pretty much just as those reviews have stated. The combat is either really easy (at a distance) or a pain (up close). I was usually hovering instead of actually flying since the controls didn’t seem to be able to handle it very well. Of course, the melee button didn’t get much use since, as I said, fighting at a distance is much easier.
Iron Man isn’t worth the money so I’ll take a pass on it.
I found the demo for Dark Sector to be a little odd. The media that’s out there for the game may lead you to believe that the Glaive weapon can dispatch enemies with little effort. This isn’t the case unless you have the ability for a stronger throw. Another thing that I didn’t care much for was how your character runs. It’s done the same way here as it was done in Gears of War. Maneuverability is small which I found annoying (in both games). In combat I found that I wanted to use the Glaive, but I kept going back to the guns since I was more comfortable with them.
In the end I didn’t feel that this demo truly represents what the full game is like. So while I’m a little cautious about a purchase, I’ll probably buy it eventually. I know that I currently own games that are much worse.
Being the best of the bunch, Haze isn’t radically different from the other first-person shooters on the market. However, it does share something in common with two Half-Life modifications, Vampire Slayer and Natural Selection, that I used to play a lot of. That common feature was that the opposing teams play quite a bit differently from each other.
The single player portion of the demo lets you play a small amount just as a member of Mantel Industries. It didn’t blow me away, but from what I was able to play, it was fun and the experience was frustration free.
Haze will be on my buy list for sure once it’s released.
The Bourne Conspiracy
I must say out right that I really liked the Bourne films. When I first saw someone playing this demo it was very entertaining. I really like how it goes between a quick cutscene and into the action very seamlessly. The takedown moves are also very cool too.
Once I started playing the demo, though, some of that excitement that I had wore off. My first problem was needing to push a button for what the game calls “Bourne Sense” or something like that. All it does is briefly show your objectives on the mini-map. I’d personally like to have the objectives always showing on the map. It just seems like a needless extra button press.
Loading is another problem. I was amazed at how long it took to reload the last checkpoint on something that was 100% on the hard drive. I think it took close to a minute before it finished up. Here’s hoping that High Moon Studios gets that down to at least half that amount of time if not less.
Overall, The Bourne Conspiracy was fun and I expect it to grow on me over time. More than likely it will be on my purchase list.