This month’s game playing time was filled up with Assassin’s Creed III, Gradius Galaxies, and Klonoa: Empire of Dreams. The Klonoa game I talk about my thoughts on finishing it here. I also mention the differences in the controls of Assassin’s Creed III vs. the previous games in the series here.
As far as more ACIII thoughts? I don’t particularly want to bother with the hunting or the shipping goods from the homestead for expanded cash flow. The latter activity feels needlessly complex. I mean, is it really necessary for completing the game?
Another thing I’m not as high on, as I said in the previous blog post, is the naval missions. I’m heard many, many times about how it was the best part of the game. It can be fun, but it also can be frustrating to deal with some of the scenarios.
Overall ACIII is sadly a downturn in quality of the series. That’s why it’s great to hear that Assassin’s Creed IV: Black Flag is excellent.
The other game played was the Game Boy Advance shoot-’em-up Gradius Galaxies. It’s your typical classic style Gradius game. The missiles and shots fired can be assigned to the same button and has an auto fire option. These are great for play-ability. It did progress well enough with the help of the game’s continue option, but this option doesn’t extend to the final two missions. I didn’t finish it, but Gradius Galaxies is fun for those looking for a great GBA shooter.
THIS MONTH’S GAMING STATS:
* Assassin’s Creed III – 17h19m; 40%; 17 trophies
* Gradius Galaxies – Stage 8-3; Score: 65,500