Hart & Usagi #89: Phone Club

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On episode 89 of the Hart & Usagi Podcast we chat about a variety of topics like Telltale breaking labor laws, breaking and entering to play the NES, and more.

Enjoy and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

TOPICS:
* Only ’80s Kids Remember: Breaking Into Houses to Get an NES Fix
* Sony Says It Has Fixed the PlayStation 4 Message Bug That’s Been Causing Consoles to Crash
* Red Dead Redemption 2’s 100-Hour Weeks Are Nothing New for Rockstar
* Street Fighter V: Arcade Edition update will improve the speed of the game’s inputs
* Castlevania: Symphony of the Night On PS4 Won’t Have The Iconic “What Is A Man?” Scene
* Telltale hit with class-action lawsuit for breaking labor laws
* PS Vita Production in Japan Will End in 2019, No Successor Planned
* Capcom Beat ‘Em Up Bundle Smashes its Way to PlayStation 4
* The PlayStation Classic is Going to Have a Much Harder Time Selling its Nostalgia Next to the SNES Classic

Listen or Download (1:09:39)

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Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | Domain of Usagi704 | Instagram

@HartandUsagi

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Favorite Game Music: Volume VIII

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Volume number eight is here of video game music that’s pleasing to my ears. Check them out below and see if you agree. Also check out the crazy and informative podcasts at the bottom if you haven’t already.

* Black Polnareff’s Theme from Capcom’s JoJo’s Bizarre Adventure HD Ver.
* Hello Mr. Cyborg from Cave’s Dangun Feveron (ARC)
* Battle in Westside from Capcom and A-Wave’s Final Fight CD
* Bay Area from Capcom and A-Wave’s Final Fight CD
* Zone 3 from Jaleco’s Fortified Zone (GB)
* Magical Sound Shower from Sumo Digital’s Outrun 2006: Coast 2 Coast
* Passing Breeze from Sumo Digital’s Outrun 2006: Coast 2 Coast
* Gold Mine from Natsume’s Wild Guns (SNES)
* Ammunition Depot from Natsunme’s Wild Guns (SNES)
* Level 1 from Sunsoft’s Super Spy Hunter (NES)

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HART & USAGI PODCAST #48 – June 24th 2014 (@HartandUsagi)
HartKnight and usagi704 chat the Assassin’s Creed series, the Retron 5, IGN’s “exclusive” on The Last Guardian, live streams aren’t fun for Nintendo, and more.
https://hartarchive.wordpress.com/2014/06/24/hart-usagi-podcast-48-stop-criminals/

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SPACE SUPLEX #6 – June 21st 2014 (@SpaceSuplex)
24bitAJE and HartKnight review the June 16th RAW and talk about our current thoughts of the (upcoming) Money In The Bank PPV.
https://hartarchive.wordpress.com/2014/06/21/space-suplex-podcast-ep-6-stardust/

Do you FeelPlus?

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Recently ever since I finished Assassin’s Creed: Brotherhood I’ve been ready to get into the next game in the series, Revelations. I mentioned previously that I normally don’t do this to keep a series from getting stale. I haven’t started the next game just yet because I want to experience it as I share it with fellow AC gamer @D_Fleischmann.

In the meantime I’ve been playing Moon Diver. This is a downloadable game on PSN and XBL by FeelPlus and Square Enix. In a similar way it seems akin to how grind heavy Hard Corps: Uprising was for a Contra game. The only difference being Moon Diver is more like another classic arcade game. You may have heard of it; Strider. Both Strider and Moon Diver were directed by Koichi Yotsui.

On the collection front I didn’t buy any new games, but I did want to play some of Final Fight CD with Usagi704. I couldn’t because the audio/video cables weren’t connecting fully to the TV. I did easily find cables that did the job.

I also picked up a used original Super Nintendo controller. It definitely feels used alright. The Start button needs to be pressed down quite a bit for anything to happen. Otherwise it seems to hold up fairly well. This includes fighting games.

Thanks for reading!

*****

SPACE SUPLEX #3 – May 8th 2014 (@SpaceSuplex)
(Anthony and Matt chat WWE Extreme Rules and Raw from 5/5 along with WCW Fall Brawl 1998.)
https://hartarchive.wordpress.com/2014/05/08/space-suplex-podcast-episode-3/

HART & USAGI PODCAST #45 – May 6th 2014 (@HartandUsagi)
(Matt and Mike chat recent games played, 25th anniversary of the Game Boy, the Atari landfill, Net Neutrality, and more.)
https://hartarchive.wordpress.com/2014/05/06/hart-usagi-podcast-45-a-landfill-of-myths/

Hart & Usagi Podcast #42: The Beat Down

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The Hart and Usagi Podcast is back for the first episode of the new year to talk about the beat-’em-up genre of gaming. To do so we welcome back Anthony from the ++Good Games podcast.

Join us as we take a trip down memory lane and also talk about today’s evolution of the beat-’em-up genre!

List of games talked about (a portion of):
* Streets of Rage
* Final Fight
* Double Dragon
* Riot Zone
* Sengoku
* Rushing Beat
* The Punisher
* Splatterhouse
* Teenage Mutant Ninja Turtles
* X-Men
* Knights of the Round
* Magic Sword
* Devil May Cry
* Bayonetta
* Mortal Kombat: Shaolin Monks
* Ninja Gaiden
* God Hand
* Target: Renegade
* Sword of Sodan
* Rastan
* Guardian Heroes
* Golden Axe
* Dungeons & Dragons
* Ikari III: The Rescue
* Rise to Honor
* Bujingai
* Vendetta
* The Bouncer
* The Combatribes

Listen or Download (2:57:58)
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Hart & Usagi Podcast at the Internet Archive
Matt: @HartKnight | HartKnight’s Archive
Mike: @usagi704 | WP blog
Anthony: @24bitAJE | ++Good Games

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#HartandUsagiPodcast

Games that Need Sequels

A recent Game Sack episode was on the topic of past games which they felt needed sequels. If you listened to the previous episode of our podcast you would’ve heard us slightly touch on this topic.

Well I’m here to give you my top five games which I’d love to see a new entry from.

Burnout Paradise 2
It wasn’t until Burnout 3: Takedown that I’d even heard of this game series, but that didn’t stop me from becoming a fan right away. I’m sure a number of fans would like Burnout: Takedown 2, but I opt for a sequel to Burnout Paradise from 2008. All Criterion would have to do is give me a new city to drive around in.

Prince of Persia: Warrior Within II
Before the reboot of Prince of Persia with The Sands of Time in 2003, I wasn’t a fan of the 2D games. However that all changed once I got a taste of the wonderful wall running and platforming that was on display. The combat wasn’t very good, though, just serviceable. In the follow-up, Warrior Within, the combat received a surprisingly fun upgrade and it didn’t feel ridged anymore. Sure the tone can be lightened up for a Warrior Within II and, no, I don’t count The Two Thrones as this wanted title. It introduced speed kills which made the combat engine mostly useless.

Power Blade 3
Natsume has quite a good track record as a developer. They take what would likely be an otherwise typical licensed game and make the gameplay actually competent. When it comes to the series in question, Power Blade was a fun take on the choose-any-stage-in-any-order style which started with Mega Man. The hero’s weapon of choice, a boomerang, was also quite fun to use. Power Blade 3 for downloadable services, please!

Mortal Kombat: Shaolin Monks II
In 1997 Midway tried their hand at an action game for their Mortal Kombat fighting franchise. The idea sounds great on paper, but the ultimate result, Mortal Kombat Mythologies: Sub-Zero, was a disaster. However, in 2000, a larger disaster in the form of Mortal Kombat: Special Forces was also created and released. This is why in 2005 their third attempt was surprisingly successful. Mortal Kombat: Shaolin Monks was a great 3D brawler with all of the usual MK flair along with a huge helping of MK and MKII nostalgia. Maybe for PS4 NetherRealm Studios can try their hand at creating Mortal Kombat: Black Dragon starring Kano and Kabal. I’d be up for that.

Final Fight 4
As a big fan of the beat-’em-up genre, I hold the original Final Fight in high regard. With the two Super Nintendo sequels I loved the series even more. As least where Final Fight 3 is concerned. This third SNES game gave the characters the ability to have fighting game like special moves. Each also had a super bar which could then be used to unleash a super move. A fourth game with Final Fight 3 as a base would be awesome. Also because we still need to wash the taste of Streetwise out of our collective mouths.

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Games Finished In 2011

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The list below shows every game that I finished in 2011. The total number comes to 40 across 11 systems. That’s down four from 2010.

1. Super Street Fighter II (GEN) – 1/8
2. Revenge of the Wounded Dragons (PSN) – 1/9
3. Streets of Rage 2 (GEN) – 1/11
4. Gunstar Heroes (GEN) – 1/18
5. Prince of Persia: The Sands of Time via Prince of Persia Trilogy (PS3) – 1/22
6. Duke Nukem: Time to Kill (PS) – 2/2
7. Rush’n Attack (NES) – 2/4
8. Yakuza (PS2) – 3/17
9. Kamen Rider Dragon Knight (DS) – 4/3
10. Tetris (PSN) – 4/11
11. Uncharted 2: Among Thieves (PS3) – 4/24
12. Kamen Rider Climax Heroes OOO (PSP) – 4/29
13. Gradius via Gradius Collection (PSP) – 5/2
14. Sonic Spinball via Sonic’s Ultimate Genesis Collection (PS3) – 5/21
15. Shinobi via Sonic’s Ultimate Genesis Collection (PS3) – 5/23
16. Power Rangers Dino Thunder (GBA) – 6/4
17. Streets of Rage 2 (PSN) – 6/19
18. Assassin’s Creed (PS3) – 6/20
19. Alien Crush (PSN) – 6/27
20. NBA Jam (PS3) – 7/1
21. Peggle (PSN) – 7/6
22. Half-Life 2: Episode One (PS3) – 7/12
23. Tom Clancy’s Rainbow Six Vegas (PS3) – 7/21
24. Army of Two (PS3) – 7/26
25. Mighty Morphin’ Power Rangers (SNES) – 8/4
26. Run Saber (SNES) – 8/12
27. Knights of the Round (SNES) – 8/19
28. Art of Fighting 2 (SNES) – 9/7
29. Ninja Gaiden Sigma 2 (PS3) – 10/9
30. X-Men (PSN) – 10/20
31. Shadowgate Classic (GBC) – 10/26
32. Final Fight One (GBA) – 11/10
33. Demon’s Souls (PS3) – 11/11
34. Kirby: Nightmare In Dream Land (GBA) – 11/20
35. Borderlands (PS3) – 12/5
36. Contra (NES) – 12/18
37. Mortal Kombat via Mortal Kombat Arcade Kollection (PS3) – 12/28
38. Ultimate Mortal Kombat 3 via Mortal Kombat Arcade Kollection (PS3) – 12/28
39. Mortal Kombat II via Mortal Kombat Arcade Kollection (PS3) – 12/30
40. Super Stardust HD (PS3) – 12/31

The PlayStation 3 saw the most finished games appear on its platform with a total of 13 (includes PSN). The runner-up with 4 was the Super Nintendo.

December proved to be the best month for beating games with 6 in total with a monthly average of 3.33.

When it comes to earning those fancy trophies, I was able to earn 159 last year. Two of them were platinums from X-Men Origins: Wolverine and Prince of Persia: The Sands of Time (both in January).

Now Playing: December 2011

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As is a tradition to reveal the goodies received for Christmas, I’ll regale you will that tale next time. But, for now I give you Now Playing for December 2011.

This month was low on the amount of games I played, but the good news is that they were all of a high quality.

I stated last month that I helped SonicHomeboy in Borderlands. Because of this I not only leveled up my soldier and was awarded the level 51 trophy, but I also started a Siren from scratch and completed both playthroughs.

The amount of games I’ve finished this year has been the lowest since I’ve kept track. I needed another easy win so I played Contra.

I played a round of Usagi704’s Super Famicom version of Final Fight 2. I did better with Maki than I thought I would. I didn’t expect to beat it and not to my surprise I didn’t.

More recently I started playing Super Stardust HD. It’s a game I didn’t plan on ever getting, but then it was offered as one of the free games last Spring. It’s been an enjoyable score chaser.

Thanks for reading. Happy Holidays!

THIS MONTH’S GAMING STATS:
Borderlands – Lv. 58 Soldier; Lv. 48 Siren
Super Stardust HD – 3h35m; Score: 15,686,865; Trophies: 6/17 (35%)