It’s been an interesting first month of gaming for the new year. It has ranged from disappointment to the feeling of victory. With that said, I give you the return of Now Playing for the first time since last September.
THE LEGEND OF ZELDA: THE MINISH CAP
We’ll start off with that feeling of victory as The Minish Cap became the first game I’ve finished for 2010 as of four days ago.
Along with my earlier gripe of some of the “Zelda logic” that exists in this game, I also didn’t like that I had to do a lot of backtracking. Overall I did enjoy the month I played the game, but it certainly didn’t blow my mind like the series seems to do for so many fans each and every game. 3/5 (no half points)
X-MEN ORIGINS: WOLVERINE
Just as the movie was fun to watch for me unlike for most people, the game is the same. The only problems that I recently came across was missing the chance to get the “Ultimate Wolverine” trophy (Fought four W.E.N.D.I.G.0 prototypes at the same time and defeated them at Alkali lake.) and an enemy decided to be where I couldn’t get to him. The latter problem is pictured below.
The former problem came about because somehow one of the W.E.N.D.I.G.0 prototypes either died on their own or were somehow killed by one of the others. Either way I was robbed. Not that I’m upset or anything like that since the game is pretty satisfying.
Trophies: 23 / 51 (45%)
WATCHMEN: THE END IS NIGH
Within the last week I’ve been trying to get the final “Untouchable” trophy (Go unharmed for an entire level, without restarting from a checkpoint.) by playing the second chapter mostly with Rorschach. Time and time again it just doesn’t happen. I think I’ve tried a good 30+ times at this point. Odds say it’ll happen eventually.
Trophies: 11 / 12 (92%)
DAY OF DEFEAT
I reinstalled Steam for the first time in many years and the same hardware that ran those games flawlessly now has some problems doing so under Windows 7. Interestingly enough it also works with Wine on Ubuntu and much better at that. Sound is the only issue here, but that’s been an overall problem for me on Ubuntu.
Even without sound I was eager to play some DoD, but it unfortunately doesn’t have any servers with anything, but bots on it. At least that’s what I got every time.
If you were wondering when the disappointment was going to come in, well look no further than Borderlands. Weren’t expecting that, were you? I honestly wasn’t either when I started playing it just two days ago.
After playing it some and getting my soldier to level 12, I can say for sure that the loot drops that help motivate a number of gamers to continue playing does absolutely nothing for me. When I think back about my time playing Baldur’s Gate: Dark Alliance on the GBA, I know now that it wasn’t the case then either.
I understand that the selling point of Diablo-style loot drops was the best way for Borderlands to be marketed. It stands out more than that way than if it was known simply as a co-op FPS. However, co-op is what sold me on this game and what I like best in shooters these days. Resistance 2 is a perfect example of this as it was a lot of fun to get back into after about a year of being away from it.
My main problem with the game is its pacing. Because of all of the loot, you’re always picking it up and comparing it with what you already have to see if it’s worth switching out with. Doing this makes progress very slow. Doing this with more players in co-op makes it even slower.
To make matters worse, the fact that the enemies get stronger as you level up kind of null and voids the whole point of leveling up to begin with. The sense of always being a weakling accompanies this and with that aggravation sets in. It just drains all of my energy to want to continue playing the game at that moment as if I had just finished fucking Matt Damon. XD
I don’t have an ending to this joke so I’ll just take a small bow.