Hart & Usagi Podcast #58: FPS

podcast58

This is a special episode of the Hart & Usagi Podcast. We welcome back ebbderelict. Our main discussion will be about first-person shooters. However, beforehand we discuss some news.

Enjoy the show and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast today!

NEWS/TOPICS:
* Top 5 Most Violent Games of 2014, According to Consumer Reports
* Hackers Ruin Christmas for Xbox and PlayStation Users
* CISPA To Be Reintroduced in The House This Week
* ESRB Gives Hatred An Adults Only Rating
* Hotline Miami 2 Designer To Australian Gamer: Just Pirate It
* USgamer Community Question: What’s Your Most Anticipated Game of 2015?
* First-person shooters discussion

Listen or Download (3:01:40)

Subscribe: RSS | iTunes

Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | WP blog

Steve: @ebbderelict | ipernity blog

@HartandUsagi

hartandusagi2015-v-light2

GoldenEye Is Not The Best Bond Game

goldeneye-not-best

When I was thinking of what to exactly say about my gripe with those that consider GoldenEye on the Nintendo 64 to be the end all and be all of Bond games, I didn’t want to just copy and paste what I had said over two years ago. I decided to go to the forums for all of the ammo I needed. Sure enough I found this thread. Enjoy the rant.

Ah yes, Quantum of Solace. It’s the newest game from the James Bond universe. It’s also another reason for fans of GoldenEye on the N64 to start doing their usual comparison only to come to the same jaded conclusion that no Bond game can live up to their beloved game.

I don’t have any problem for those that have played GoldenEye since 1997 and can still enjoy it, but I have a hard time believing that most of those that claim the game’s greatness have played it since then. It really is time to take off the rose-tinted glasses of nostalgia that you’ve been wearing for over the last decade are realize that most all of the Bond games since then have been better. And I’m doing a direct FPS comparison when I say that and not referring to the third-person shooters like Everything or Nothing or From Russia With Love.

It wasn’t until 2001 that another Bond FPS game was released. This game was Agent Under Fire. I liked playing the game, but it definitely wasn’t superb. However, it still was better than GoldenEye solely because of better control with dual analog sticks. A year later NightFire was released and it really felt like a major improvement.

GoldenEye: Rogue Agent was released in 2004. If any Bond game should be compared to the N64 game then it would have to be this one. In the first minute of this developer interview, Chris Plummer, the Senior Producer of Rogue Agent, says that they were trying to recreate the experience of the Rare’s game. Well, if that was the case then you fans of the original can have at him, but I feel that this game does hold its own to a degree.

Now it’s 2008. In four years the progression of first-person shooters has come a long way. To have Quantum of Solace basically play similar to GoldenEye at this point in time would have been a huge mistake. Sure the new game takes a bunch from the successful Call of Duty games and adds a Kill Switch cover system, but the game’s better off for it. You can be sure that it plays way better than GoldenEye ever did.

In closing I have to ask one thing of those wondering why the Quantum of Solace game is more based on the previous film, Casino Royale. Have you seen the latest movie? The story hardly makes any sense. It makes me consider watching A View To A Kill and that one was garbage too.

I Don’t Care If It’s Not GoldenEye!

It’s time to cut the crap. Too many people can’t just sit down and enjoy any James Bond first person shooter since GoldenEye 007 for the Nintendo 64 all because “it’s not GoldenEye.” Give me a break! That’s the whole point of the 007 games that came after the one on the N64. Those weren’t GoldenEye because they weren’t trying to be GoldenEye.

I have played Agent Under Fire and NightFire and enjoyed both. You don’t have to like them just because I do, but please stop hating those games for what they’re not. Only GoldenEye: Rogue Agent can be disliked for not being as good as the original N64 game. The reason being that the developers actually said that they were trying to recreate the experience from that previous game. Chris Plummer, the Senior Producer of Rogue Agent, says this near the beginning of the first developer interview.

So, yes, Rogue Agent isn’t as good as the original GoldenEye. That criticism is fine since EA was wanting to basically remake that game. However, NightFire was great despite what some may say. Instead of complaining about which game isn’t GoldenEye, just go and play that game since it’s so great.