Hart & Usagi Podcast #61: Remastered


Remastering of last generation games — are they worth it? Free-to-play or Free-to-start — which is it? Also, we chat about Gamestop’s horrible recycling program, Nintendo going mobile, and Usagi704 purchases a Bloodborne PS4 faceplate…live! All this plus your feedback and more on episode 61 of the Hart & Usagi Podcast.

Enjoy the show and remember to subscribe via RSS or iTunes and follow the Hart & Usagi Podcast on Twitter!

* Mega Man Creator’s Other 3DS Game Cancelled
* Senate Intelligence Committee Greenlights CISA
* FCC Inspector General launches investigation into agency’s rulemaking practices
* FCC Chairman Tom Wheeler Facing Congressional Scrutiny Over Net Neutrality This Week
* FCC faces first legal challenges to Open Internet Order changes
* Major Loophole To Combat Copyright Infringement Left In Open Internet Order
* GameStop isn’t cheap for throwing out game products, it’s just terrible at recycling
* First Details of Nintendo’s Next System, the ‘NX’
* Atari Lawyers Demand Vita Game TxK is Removed
* Konami Tries to Quietly Erase Hideo Kojima as It Continues to Bleed Talent
* PS4 Getting 1080p God of War 3 Remastered
* Don’t Expect More God of War PS4 Remasters, Sony Says
* Batman Arkham Duo Remastered for PS4 and Xbox One, Report Claims
* Borderlands 1 Could Come to Xbox One/PS4 If Fans Demand It
* Nintendo Mobile Dev Wants to Topple Candy Crush
* Here’s Why Nintendo’s CEO Dislikes the Term “Free-to-Play”
* Full Hard Drives Mean An Uncomfortable Digital Age For PS4 And Xbox One
* Dear Teacher, A Video Game Developer Is A Real Job And Should Be Celebrated

Listen or Download (1:55:44)

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Hart & Usagi Podcast at the Internet Archive

Matt: @HartKnight | HartKnight’s Archive

Mike: @usagi704 | WP blog



One response to “Hart & Usagi Podcast #61: Remastered

  1. Gamestop throwing out games, and Atari’s demands. – Gamestop could invest in a better way to prevent games that don’t sell coming into their stores, and develop a donation plan. Atari could simply be better sports. But of course, you’re right, it’s all about the money. They, like many others, don’t like seeing people having any fun if they can’t somehow cash in on it.

    Remasters – I can see the appeal when it’s doing something like they did with Jak and Daxter or Ratchet and Clank where they take multiple games from the previous system and put them together in a collection. Makes it easy to keep that fun going in an easy to access way (e.g. 1 disc instead of 3). But just re-releasing the same single game, but it just looks a little better? Those purchasers are not helping to dispel how important graphics are relative to the content.

    Free to play – It’s not the premise, it’s the marketing. People accept having to buy Skylanders, and Disney Infinity characters, and all those things because they expect to spend more money on the extras than on the game. Putting FREE in the genre title, and then hiding the best stuff behind a pay-wall or endless hours of tedium is classic marketing misdirection and a jerk-move.

    Full Hard Drives in the digital age? – Again, technology moves at uneven paces where companies try to implement one piece without making the other pieces you really need readily available. They’re going to shove an all digital medium down your throat without a system with the capacity to support it (at least not by default). #teamhardcopy.

    The teacher that thinks a game developer is not a real job. – TEACHER! These are the people that are supposed to be opening the minds of our youth?

    Nintendo & Mobile gaming – Makes sense to me really. It’s a huge industry now, and there’s money to be made. Plus, think of games like the WarioWare series. I could see Nintendo-made mini-games like that doing very well on a mobile platform.

    The Wii –
    I get it. It was treated as a novelty and didn’t gain too much status beyond that in the long run. I think it’s a great second-system to have though, and it served very well as a console for our young family to play on together; so well in fact, that when our first Wii started to have trouble reading discs, we were compelled to get a new one. It’s a nice distraction. Even with my boys a little older now and playing the PS3 more often, we still go back to the Wii every now and then. With more time being put into using a standard controller, it’s makes going back to play Toy Story Mania motion controlled mini-games a rather whimsical experience to depart from the norm.

    Too often developers did ram poor motion controls unnecessarily down your throat, but there are titles on there that shows the Wii can be a system worth having. Maybe Nintendo did too good of a job of marketing the gimmick and the family friendly status, but I am putting some of the hate the system gets on the heads of the developers. I mean, even Platinum games screwed up with the motion controls for Mad World, but Ubisoft did a great job with Red Steel 2. There’s no question it does work, and the system was able to deliver a lot of fun, but the games that were worth owning got bogged down under the shovel-ware and good intentions with poor design.

    The Wii is not for everyone, but it’s not for no one either. I’m glad we bought ours, and even though it doesn’t get powered up as much as it used to, I don’t regret the purchase.

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