Now Playing: January 2011


This will be a quick Now Playing entry for the month of January. I hope you enjoy it nonetheless.

First up at the beginning of the month was X-Men Origins: Wolverine. After making it the final game beaten for last year, I finished it up by getting my sixth platinum trophy. I talked briefly about a couple minor problems I had with the game.

The lone downloadable game I left untouched from when I first bought it was the beat-’em-up Revenge of the Wounded Dragons. It was disappointing to say the least. My favorite genre kept on being a disappointment with Batman: Rise of Sin Tzu. Because of this I went with a sure-fire winner in Streets of Rage 2. I also enjoyed my time playing other Genesis greats like Gunstar Heroes and Super Street Fighter II. All of these titles are covered in my blog posts “Rise of Sin Tzu” and “Surprises.”

More recently my first purchase of the year was the import of Prince of Persia Trilogy where I played The Sands of Time and easily scored my seventh platinum trophy. I still really like this game, but this version does have its problems which is unfortunate.

The game looks good, but it probably could’ve been a little bit better. Some of the graphical effects, like the blurry edges of the screen when rewinding time, are absent. Also the volume isn’t even across everything. Enemies are usually too loud and some environmental hazards, like the spiked poles, are too quite. I’m not a fan of the 2D Prince of Persia games, but for those who are the omission of the hidden Macintosh version of the original will be a bit disappointing.

The sole game I’m playing at the moment is Duke Nukem: Time to Kill for PS1. Now I don’t want to be overly general about what kind of game this is or how it plays, but saying it’s Tomb Raider with Duke Nukem in place of Lara Croft really is spot on. It uses the same graphics engine as the TR games from the time and the controls are the same. Duke himself even wonders if the woman on the subway phone on the first level is Lara. Despite all of this Eidos and Core Design didn’t have anything to do with this title. It was actually developed by n-Space. This is the same group that gave me the tedious FPS experience on the DS with Call of Duty 4. Thankfully it isn’t anywhere nearly as bad.

Overall I did quite well for myself by scoring five games on the finished pile is a good start.

* X-Men Origins: Wolverine (PS3) – Trophies: 51 / 51 (100%)
* Revenge of the Wounded Dragons (PS3) – Trophies: 5 / 12 (42%)
* Streets of Rage 2 (GEN) – Score: 603,230
* Gunstar Heroes (GEN) – 1 credit cleared on Easy.
* Super Street Fighter II (GEN) – Finished on Super Expert mode.
* Prince of Persia: The Sands of Time (PS3) – 4h33m; 100% | Trophies: 16 / 16 (100%)
* Duke Nukem: Time to Kill (PS) – Level 2 – Duke Hill; 1h59m3s; Enemies killed: 123; Secrets found: 5 of 14

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