2006 Game of the Year


2006 wasn’t the best year for myself gaming wise. Evidence of this can be seen in the nominee Call of Duty 3. It wasn’t a very strong offering, but it showed up on my short list anyway.

Call of Duty 3
Castlevania: Portrait of Ruin
Gears of War
Tomb Raider: Legend

2006 Game of the Year: Castlevania: Portrait of Ruin
Runner-up: Gears of War

I liked the two games chosen enough that I couldn’t choose which I wanted to win. I let it be decided via a coin flip giving it to Castlevania: Portrait of Ruin. This second portable Castlevania game on the DS was a much better experience without the touchscreen game mechanics of Dawn of Sorrow. In a similar way to how you uncover the second half of Symphony of the Night, you can also play much more of the game by using a specific spell Charlotte has on Loretta and Stella. There’s quite a lengthy game here that took me over 14 hours to play through.

In the same way that 2003’s Kill Switch was an entertaining game, Gears of War took the cover system and applied it to popular success. I enjoyed much of what I played even if the default walking speed was a bit too slow. I don’t really need to talk much about Gears of War because even if you haven’t played it you know about it.

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